4 x 3 (12)

Inventory Size

Primary

Hand Slot

Semi, Auto

Firemodes

600m

Range

6.95 RPS

Firerate

0.02%

Durability Loss per Shot

Sight

Hooks

-5%

Movement Speed

-1.5 to 1.5 (100%)

Recoil X

3.15 to 5.4 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 42 31 15 15
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 25
Vehicle 60
Resource 99
Object 90

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
3 x
Tool
+
+
2 x
=
Id Guid File Name
59248 78e4d34a-fa1c-4f91-9701-76eec416c965 PS_Airdrop_D_Guns_0.dat
59334 b93860b1-c409-4e96-9a87-5ef2e0e6de1f PS_Gunshop_Rare_Guns.dat
59478 82d9b319-5d1e-4d4b-9e27-84a92b25f352 PS_Spooky_Guns.dat
PS_PKM_0.dat
GUID d00074c15ba1416e88305b0b18974b0c
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Primary
ID 59423

Size_X 4
Size_Y 3
Size_Z 0.68

Equipable_Movement_Speed_Multiplier 0.95

Aiming_Movement_Speed_Multiplier 0.6

Aim_In_Duration 0.4

Magazine 59424
Grip 59750

Attachment_Calibers 1
Attachment_Caliber_0 58905

Magazine_Calibers 1
Magazine_Caliber_0 59422

Hook_Sight

Ammo_Min 12
Ammo_Max 33


Auto
Semi

Unplace 0.1
Replace 0.47

Firerate 6
Action Trigger

Player_Damage 39
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 60
Resource_Damage 99
Object_Damage 90

Durability 0.02

Spread_Aim 0.05
Spread_Hip 0.13

Recoil_Min_X -1.5
Recoil_Min_Y 3.15
Recoil_Max_X 1.5
Recoil_Max_Y 5.4

Recover_X 1
Recover_Y 0.1

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.004
Shake_Min_Y -0.003
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.003
Shake_Max_Z -0.01

Muzzle 59001

Shell 59004

Blueprints 2


Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59423
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59202
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 59262
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 1100

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 0.8

Spread_Prone 0.7
Spread_Crouch 0.8

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15