5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
600m
Range
4.17 RPS
Firerate
0.4%
Durability Loss per Shot
Sight, Tactical
Hooks
-5%
Movement Speed
-2 to 2 (20%)
Recoil X
8 to 11 (20%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 67 | 45 | 27 | 27 |
Zombie | 215 | 149 | 49 | 49 |
Animal | 170 | 124 | 93 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 110 |
Resource | 150 |
Object | 100 |
Id | File Name |
---|---|
59334 | PS_Gunshop_Rare_Guns.dat |
59478 | PS_Spooky_Guns.dat |
PS_Ebr_0.dat
GUID 43e3141e463747aa94371e1c5847c562
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Primary
ID 59833
Equipable_Movement_Speed_Multiplier 0.95
Aim_In_Duration 0.35
Size_X 5
Size_Y 2
Size_Z 0.4
Unplace 0.13
Replace 0.6
Grip 59751
Attachment_Calibers 2
Attachment_Caliber_0 58904
Attachment_Caliber_1 58902
Magazine_Calibers 1
Magazine_Caliber_0 59836
Hook_Sight
Hook_Tactical
Ammo_Min 0
Ammo_Max 0
Semi
Caliber 59836
Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.0013
Firerate 10
Action Trigger
Player_Damage 61
Player_Leg_Multiplier 0.45
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.11
Zombie_Damage 166
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3
Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 110
Resource_Damage 150
Object_Damage 100
Durability 0.4
Spread_Aim 0.001
Spread_Hip 0.15
Recoil_Min_X 2
Recoil_Max_X -2
Recoil_Min_Y 8
Recoil_Max_Y 11
Recover_X 0.2
Recover_Y 0.2
Shake_Min_X 0.0007
Shake_Min_Y -0.007
Shake_Min_Z -0.01
Shake_Max_X 0.0007
Shake_Max_Y -0.007
Shake_Max_Z -0.01
Muzzle 59066
Shell 59018
Gunshot_Rolloff_Distance 1000
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59833
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 59009
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 0.5
Spread_Crouch 0.8
Player_Damage_Bleeding Always