5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto

Firemodes

600m

Range

5.21 RPS

Firerate

0.01%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-1.5 to 1.5 (100%)

Recoil X

3.15 to 5.4 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 41 30 15 15
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 40
Resource 80
Object 90

Magazines (5)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
2 x
Id Guid File Name
59296 30357e1f-9faa-41e8-a36a-705672de1200 PS_Deadzone_Bunker_Guns_AKs.dat
59334 b93860b1-c409-4e96-9a87-5ef2e0e6de1f PS_Gunshop_Rare_Guns.dat
59478 82d9b319-5d1e-4d4b-9e27-84a92b25f352 PS_Spooky_Guns.dat
PS_Zolashniy.dat
GUID 4a8ae71f7a6c44a2a45f6685a4ea02f9
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Primary
ID 59699

Aim_In_Duration 0.34

Size_X 5
Size_Y 2
Size_Z 0.373

Magazine 59859
Grip 59750

Hook_Sight

Ammo_Min 10
Ammo_Max 34

Unplace 0.08
Replace 0.7

Auto
Semi

Attachment_Calibers 3
Attachment_Caliber_0 58902
Attachment_Caliber_1 58905
Attachment_Caliber_2 58906

Magazine_Calibers 2
Magazine_Caliber_0 59315
Magazine_Caliber_1 59316

Firerate 8
Action Trigger

Player_Damage 38
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 40
Resource_Damage 80
Object_Damage 90

Durability 0.01

Spread_Aim 0.12
Spread_Hip 0.06

Recoil_Min_X -1.5
Recoil_Min_Y 3.15
Recoil_Max_X 1.5
Recoil_Max_Y 5.4

Recover_X 1
Recover_Y 0.1

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001

Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.004
Shake_Min_Y -0.003
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.003
Shake_Max_Z -0.01

Muzzle 59001

Shell 59004

Quality_Min 95
Quality_Max 99

Blueprints 2


Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59699
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59202
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 59262
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 0.8

Spread_Prone 0.7
Spread_Crouch 0.8

Player_Damage_Bleeding Always