5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

600m

Range

0.83 RPS

Firerate

0.45%

Durability Loss per Shot

Sight, Tactical

Hooks

-10%

Movement Speed

3 to 4 (80%)

Recoil X

6 to 7 (80%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 98 62 26 26
Zombie 215 149 49 49
Animal 170 124 93 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 250
Resource 250
Object 250

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
2 x
Tool
+
=
PS_VAN93_1.dat
GUID 6e3b2411a493472ba581b530ac8dadf9
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Primary
ID 59850

Size_X 5
Size_Y 2
Size_Z 0.421

Equipable_Movement_Speed_Multiplier 0.9

Aim_In_Duration 0.3

Magazine 59316
Grip 59751

Hook_Sight
Hook_Tactical

Ammo_Min 1
Ammo_Max 4


Semi

Attachment_Calibers 2
Attachment_Caliber_0 58903
Attachment_Caliber_1 58902

Magazine_Calibers 1
Magazine_Caliber_0 59317

Firerate 50
Action Bolt

Player_Damage 89
Player_Leg_Multiplier 0.3
Player_Arm_Multiplier 0.3
Player_Spine_Multiplier 0.7
Player_Skull_Multiplier 1.11

Zombie_Damage 166
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3

Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 250
Resource_Damage 250
Object_Damage 250

Durability 0.45

Spread_Aim 0.004
Spread_Hip 0.28

Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.0014

Recoil_Min_X 3
Recoil_Min_Y 6
Recoil_Max_X 4
Recoil_Max_Y 7

Recover_X 0.8
Recover_Y 0.8

Shake_Min_X 0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.03
Shake_Max_X 0.005
Shake_Max_Y 0.005
Shake_Max_Z -0.03

Muzzle 59058

Shell 59005

Gunshot_Rolloff_Distance 1000

Blueprints 2



Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59850
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 59028
Blueprint_1_Output_1_Amount 2
Blueprint_1_Tool 59004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 0.7

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 50
Quality_Max 50