5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

559m

Range

0.83 RPS

Firerate

0.15%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

3 to 4 (60%)

Recoil X

12 to 15 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 69 44 18 18
Zombie 136 94 31 31
Animal 115 84 63 -
Structure Damage
Low Caliber
Damage
Barricade 30
Structure 30
Vehicle 80
Resource 85
Object 110

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
Id Guid File Name
59051 a0f86407-6790-45ae-a09e-89b32bf38ea7 PS_Soviet_Guns_0.dat
PS_M68_SV.dat
GUID d773595543ba465f8f960ff979a9fb2d
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Rare
Useable Gun
Slot Primary
ID 59987

Size_X 5
Size_Y 2
Size_Z 0.39

Magazine 59800
Grip 59751

Hook_Sight

Ammo_Min 2
Ammo_Max 7


Semi

Attachment_Calibers 1
Attachment_Caliber_0 58905

Magazine_Calibers 1
Magazine_Caliber_0 59800

Firerate 50
Action Bolt

Player_Damage 63
Player_Leg_Multiplier 0.3
Player_Arm_Multiplier 0.3
Player_Spine_Multiplier 0.7
Player_Skull_Multiplier 1.1

Zombie_Damage 105
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3

Animal_Damage 105
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 80
Resource_Damage 85
Object_Damage 110

Durability 0.15

Spread_Aim 0.005
Spread_Hip 0.28

Range 559
Ballistic_Steps 43
Ballistic_Travel 13
Ballistic_Drop 0.00125

Recoil_Min_X 3
Recoil_Min_Y 12
Recoil_Max_X 4
Recoil_Max_Y 15

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X 0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.03
Shake_Max_X 0.005
Shake_Max_Y 0.005
Shake_Max_Z -0.03

Muzzle 59001

Shell 59004

Gunshot_Rolloff_Distance 800

Blueprints 2



Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59987
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59262
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 59202
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 0.7

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 50
Quality_Max 50