2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi
Firemodes
600m
Range
8.33 RPS
Firerate
0.1%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
3 to 4 (20%)
Recoil X
13 to 14 (40%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 56 | 40 | 20 | 20 |
Zombie | 187 | 102 | 51 | 51 |
Animal | 122 | 88 | 66 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 25 |
Vehicle | 40 |
Resource | 25 |
Object | 40 |
Id | File Name |
---|---|
59213 | PS_Caches_Deadzone_Golden_Weapons.dat |
59442 | PS_Gunshop_Rare_Guns_Gold.dat |
PS_Deagle_Gold.dat
GUID 928c5f1875fd4eac9f9749ace7d91330
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Secondary
ID 59422
Size_X 2
Size_Y 2
Size_Z 0.321
Magazine 59289
Grip 59750
Hook_Sight
Ammo_Min 4
Ammo_Max 8
Semi
Attachment_Calibers 1
Attachment_Caliber_0 58901
Magazine_Calibers 1
Magazine_Caliber_0 59290
Firerate 5
Action Trigger
Player_Damage 51
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 170
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 111
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 40
Resource_Damage 25
Object_Damage 40
Durability 0.1
Spread_Aim 0.02
Spread_Hip 0.11
Recoil_Min_X -3
Recoil_Min_Y 13
Recoil_Max_X -4
Recoil_Max_Y 14
Recover_X 0.2
Recover_Y 0.4
Shake_Min_X 0.007
Shake_Min_Y -0.03
Shake_Min_Z -0.02
Shake_Max_X 0.007
Shake_Max_Y -0.03
Shake_Max_Z -0.02
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002
Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6
Muzzle 59023
Shell 59003
Quality_Min 65
Quality_Max 75
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59422
Blueprint_1_Product 59262
Blueprint_1_Products 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always