5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
600m
Range
13.89 RPS
Firerate
0.1%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
-0.5 to 0.5 (5%)
Recoil X
2.6 to 3.3 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 46 | 33 | 16 | 16 |
Zombie | 195 | 78 | 39 | 39 |
Animal | 143 | 104 | 78 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 25 |
Vehicle | 60 |
Resource | 80 |
Object | 90 |
Id | File Name |
---|---|
59449 | PS_Deadzone_Bunker_Sniperbox_Covert.dat |
59334 | PS_Gunshop_Rare_Guns.dat |
59478 | PS_Spooky_Guns.dat |
PS_Vintar.dat
GUID a09735f82095499d8175c5f0e38c2b87
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Primary
ID 59993
Size_X 5
Size_Y 2
Size_Z 0.37
Unplace 0.08
Replace 0.74
Grip 59751
Alert_Radius 7
Gunshot_Rolloff_Distance 170
Magazine 59990
Aim_In_Duration 0.25
Hook_Sight
Ammo_Min 10
Ammo_Max 26
Semi
Attachment_Calibers 1
Attachment_Caliber_0 58905
Magazine_Calibers 1
Magazine_Caliber_0 59990
Firerate 3
Action Trigger
Player_Damage 42
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 130
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5
Animal_Damage 130
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 60
Resource_Damage 80
Object_Damage 90
Durability 0.1
Spread_Aim 0.001
Spread_Hip 0.13
Recoil_Min_X -0.5
Recoil_Min_Y 2.6
Recoil_Max_X 0.5
Recoil_Max_Y 3.3
Recover_X 0.05
Recover_Y 0.1
Shake_Min_X 0.002
Shake_Min_Y -0.002
Shake_Min_Z -0.01
Shake_Max_X -0.002
Shake_Max_Y -0.002
Shake_Max_Z -0.01
Range 600
Ballistic_Steps 100
Ballistic_Travel 6
Ballistic_Drop 0.0009
Muzzle 59022
Shell 59004
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59993
Blueprint_1_Product 59262
Blueprint_1_Products 3
Blueprint_1_Tool 59004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.7
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always