5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

600m

Range

13.89 RPS

Firerate

0.08%

Durability Loss per Shot

Sight, Tactical

Hooks

0%

Movement Speed

-0.3 to 0.3 (5%)

Recoil X

2.6 to 3.1 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 51 37 18 18
Zombie 225 90 45 45
Animal 165 120 90 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 25
Vehicle 60
Resource 80
Object 90

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
3 x
Tool
+
=
PS_Vintar_Mod.dat
GUID 1005195a746145e6ac3837f6cd9a89e1
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Primary
ID 59994

Size_X 5
Size_Y 2
Size_Z 0.37

Unplace 0.08
Replace 0.74

Grip 59751

Alert_Radius 7
Gunshot_Rolloff_Distance 170

Magazine 59990

Aim_In_Duration 0.2

Hook_Sight
Hook_Tactical

Ammo_Min 10
Ammo_Max 22

Semi

Attachment_Calibers 2
Attachment_Caliber_0 58905
Attachment_Caliber_1 58902

Magazine_Calibers 1
Magazine_Caliber_0 59990

Firerate 3
Action Trigger

Player_Damage 47
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 150
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5

Animal_Damage 150
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 60
Resource_Damage 80
Object_Damage 90

Durability 0.08

Spread_Aim 0.001
Spread_Hip 0.12

Recoil_Min_X -0.3
Recoil_Min_Y 2.6
Recoil_Max_X 0.3
Recoil_Max_Y 3.1

Recover_X 0.05
Recover_Y 0.1

Shake_Min_X 0.002
Shake_Min_Y -0.002
Shake_Min_Z -0.01
Shake_Max_X -0.002
Shake_Max_Y -0.002
Shake_Max_Z -0.01

Range 600
Ballistic_Steps 100
Ballistic_Travel 6
Ballistic_Drop 0.0009

Muzzle 59022

Shell 59004

Blueprints 3



Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59994
Blueprint_1_Product 59262
Blueprint_1_Products 3
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 59993
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 59845
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
Blueprint_2_Build 59081

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.7
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always