5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

600m

Range

5.21 RPS

Firerate

0.08%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-1.5 to 3 (10%)

Recoil X

3 to 6 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 67 45 27 27
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 30
Structure 30
Vehicle 85
Resource 120
Object 80

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
=
3 x
Id Guid File Name
59483 3ac193cb-67e6-4243-b353-a76574880d97 PS_PMC_MEGA_Fals.dat
PS_F762_1.dat
GUID 735da11f467a4aa28a0daf6278bd589b
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Primary
ID 60042

Aim_In_Duration 0.33

Size_X 5
Size_Y 2
Size_Z 0.365

Unplace 0.05
Replace 0.7

Sight 59349
Magazine 59836
Grip 59750

Attachment_Calibers 2
Attachment_Caliber_0 58904
Attachment_Caliber_1 58902

Magazine_Calibers 1
Magazine_Caliber_0 59836

Hook_Sight

Ammo_Min 5
Ammo_Max 20

Semi

Caliber 59836

Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.0013

Firerate 8
Action Trigger

Player_Damage 61
Player_Leg_Multiplier 0.45
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.11

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 85
Resource_Damage 120
Object_Damage 80

Durability 0.08

Spread_Aim 0.03
Spread_Hip 0.13

Recoil_Min_X 3
Recoil_Max_X -1.5

Recoil_Min_Y 3
Recoil_Max_Y 6

Recover_X 0.1
Recover_Y 0.1

Shake_Min_X 0.0007
Shake_Min_Y -0.007
Shake_Min_Z -0.01
Shake_Max_X 0.0007
Shake_Max_Y -0.007
Shake_Max_Z -0.01

Muzzle 59066

Shell 59018

Gunshot_Rolloff_Distance 1000

Blueprints 2

Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 60042
Blueprint_1_Outputs 3
Blueprint_1_Output_0_ID 59262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 59009
Blueprint_1_Output_1_Amount 1
Blueprint_1_Output_2_ID 59202
Blueprint_1_Output_2_Amount 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 0.5
Spread_Crouch 0.8

Player_Damage_Bleeding Always