2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi

Firemodes

600m

Range

8.33 RPS

Firerate

0.2%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

3.6 to 4 (20%)

Recoil X

13 to 14 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 55 40 20 20
Zombie 187 102 51 51
Animal 122 88 66 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 25
Vehicle 40
Resource 25
Object 40

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
Id Guid File Name
59200 1b46ab70-524c-4cee-8433-2061bda3aee8 PS_Deadzone_US_Guns.dat
59320 c7d57d15-4120-4150-90d3-da39ce040f69 PS_Deadzone_US_LTC.dat
59334 b93860b1-c409-4e96-9a87-5ef2e0e6de1f PS_Gunshop_Rare_Guns.dat
PS_Deagle_0.dat
GUID 4aa48c96da0e4df48051c438d18fc541
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Secondary
ID 59409

Size_X 2
Size_Y 2
Size_Z 0.321

Magazine 59289
Grip 59750

Hook_Sight

Ammo_Min 4
Ammo_Max 8


Semi

Attachment_Calibers 1
Attachment_Caliber_0 58901

Magazine_Calibers 1
Magazine_Caliber_0 59290

Firerate 5
Action Trigger

Player_Damage 50
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 170
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 111
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 40
Resource_Damage 25
Object_Damage 40

Durability 0.2

Spread_Aim 0.02
Spread_Hip 0.11

Recoil_Min_X -3.6
Recoil_Min_Y 13
Recoil_Max_X -4
Recoil_Max_Y 14

Recover_X 0.2
Recover_Y 0.4

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.007
Shake_Min_Y -0.03
Shake_Min_Z -0.02
Shake_Max_X 0.007
Shake_Max_Y -0.03
Shake_Max_Z -0.02

Muzzle 59023

Shell 59003

Blueprints 2


Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59409
Blueprint_1_Product 59262
Blueprint_1_Products 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 50
Quality_Max 50