2 x 2 (4)

Inventory Size

+30%

Armor

+30%

Explosion Armor

0%

Movement Speed

Similar Clothing (1)

There might be more than those listed here.

Apparel
=
2 x
Repair
0%
+
2 x
=
100%
Apparel
Apparel
Apparel
+
=
PS_Military_Helmet_Heavy_13.dat
GUID b1b69ae71fd0495790fb978a4ee64ddb
Type Hat
Rarity Epic
Useable Clothing
ID 59813

Size_X 2
Size_Y 2
Size_Z 0.425

Beard

Armor 0.7
Armor_Explosion 0.8

Blueprints 3



Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 59813
Blueprint_0_Product 59417
Blueprint_0_Products 2
Blueprint_0_Tool 59004
Blueprint_0_Build 32
Blueprint_1_Type Repair
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59816
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Build 32

Blueprint_2_Type Apparel
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 59813
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 59812
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 2
Action_0_Text Raise Faceshield
Action_0_Tooltip Toggle visor.

Quality_Min 5
Quality_Max 15