2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
75m
Range
13.89 RPS
Firerate
0.25%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
1 to 2 (25%)
Recoil X
4 to 8 (25%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 31 | 20 | 14 | 15 |
Zombie | 106 | 48 | 19 | 24 |
Animal | 44 | 32 | 24 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 35 |
Resource | 15 |
Object | 25 |
Spawn Id | Spawn Name | Items |
---|---|---|
7148 | Kuwait Horde Weapons | 10 |
7003 | Military Kuwait Guns | 3 |
7277 | 7277 Kuwait Grant All | 52 |
7000 | Military Kuwait | 26 |
7148 | Kuwait Horde Weapons | 10 |
7003 | Military Kuwait Guns | 3 |
Kuwait_Catalyst_Desert.dat
GUID e6b945996f164936848ba3b532729f10
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 5009
Size_X 2
Size_Y 2
Size_Z 0.35
Magazine 5010
Hook_Tactical
Hook_Barrel
Hook_Sight
Ammo_Min 5
Ammo_Max 18
Safety
Semi
Bursts 2
Attachment_Calibers 1
Attachment_Caliber_0 1
Magazine_Calibers 1
Magazine_Caliber_0 5000
Range 75
Firerate 3
Action Trigger
Player_Damage 29
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.55
Player_Spine_Multiplier 0.7
Player_Skull_Multiplier 1.1
Zombie_Damage 97
Zombie_Leg_Multiplier 0.2
Zombie_Arm_Multiplier 0.25
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1.1
Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25
Durability 0.25
Spread_Aim 0.0375
Spread_Hip 0.15
Recoil_Min_X -1
Recoil_Min_Y 4
Recoil_Max_X -2
Recoil_Max_Y 8
Recover_X 0.25
Recover_Y 0.25
Shake_Min_X 0.02
Shake_Min_Y -0.01
Shake_Min_Z -0.05
Shake_Max_X 0.03
Shake_Max_Y -0.025
Shake_Max_Z -0.1
Muzzle 3
Gunshot_Rolloff_Distance 350
Can_Aim_During_Sprint True
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 5112
Blueprint_0_Condition_0_Amount 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 5009
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 67
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Tool 5112
Blueprint_2_Tool_Critical
Blueprint_2_Build 27
Actions 2
Action_0_Type Blueprint
Action_0_Source 5009
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Torch Repair
Action_0_Tooltip Repair to 100% using a Blowtorch.
Action_1_Type Blueprint
Action_1_Source 5009
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Arc Repair
Action_1_Tooltip Repair to 100% using an Arc Welder.
Asset_Bundle_Version 2