2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Auto, Safety

Firemodes

125m

Range

5.95 RPS

Firerate

0.1%

Durability Loss per Shot

Barrel

Hooks

0%

Movement Speed

3.5 to 6 (70%)

Recoil X

6 to 10 (80%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 26 19 14 14
Zombie 108 59 29 29
Animal 35 25 19 -
Structure Damage
Low Caliber
Damage
Barricade 12
Structure 12
Vehicle 25
Resource 15
Object 20

Magazines (2)

Magazines that can be attached to this weapon

Barrels (7)

Barrels that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
Repair
0%
+
=
100%
Kuwait_Teklowvka.dat
GUID e6406d692fec4b1aa71eb19bab9f054f
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 5015

Size_X 2
Size_Y 2
Size_Z 0.325

Magazine 5045

Hook_Barrel

Ammo_Min 5
Ammo_Max 15

Safety
Auto

Caliber 31

Range 125
Firerate 7
Replace 0.7
Action Trigger

Player_Damage 24
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 32
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 20

Durability 0.1

Spread_Aim 0.1
Spread_Hip 0.2

Recoil_Min_X 3.5
Recoil_Min_Y 6
Recoil_Max_X 6
Recoil_Max_Y 10

Recover_X 0.7
Recover_Y 0.8

Shake_Min_X -0.025
Shake_Min_Y -0.01
Shake_Min_Z -0.1
Shake_Max_X 0.025
Shake_Max_Y -0.04
Shake_Max_Z -0.25

Muzzle 3

Gunshot_Rolloff_Distance 300

Can_Aim_During_Sprint False

Fire_Delay_Seconds 0.05

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 5112
Blueprint_0_Condition_0_Amount 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 5015
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 67
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Tool 5112
Blueprint_2_Tool_Critical
Blueprint_2_Build 27

Actions 2
Action_0_Type Blueprint
Action_0_Source 5015
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Torch Repair
Action_0_Tooltip Repair to 100% using a Blowtorch.
Action_1_Type Blueprint
Action_1_Source 5015
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Arc Repair
Action_1_Tooltip Repair to 100% using an Arc Welder.