5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
500m
Range
0.83 RPS
Firerate
0.4%
Durability Loss per Shot
Sight, Tactical
Hooks
0%
Movement Speed
-10 to 10 (33%)
Recoil X
30 to 35 (33%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 108 | 79 | 59 | 59 |
Zombie | 218 | 119 | 59 | 59 |
Animal | 108 | 79 | 59 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 35 |
Structure | 35 |
Vehicle | 125 |
Resource | 20 |
Object | 50 |
Spawn Id | Spawn Name | Items |
---|---|---|
7148 | Kuwait Horde Weapons | 10 |
7027 | Militia Kuwait High Guns | 2 |
7030 | High Militia Kuwait | 18 |
7148 | Kuwait Horde Weapons | 10 |
7027 | Militia Kuwait High Guns | 2 |
Kuwait_Ekho.dat
GUID 5673f13450a44d33a0b8f6af33e3663d
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 5019
Size_X 5
Size_Y 2
Size_Z 0.375
Sight 5020
Magazine 5121
Hook_Sight
Hook_Tactical
Ammo_Min 1
Ammo_Max 7
Safety
Semi
Caliber 36
Range 500
Firerate 50
Replace 0.75
Action Bolt
Player_Damage 99
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Instakill_Headshots True
Zombie_Damage 199
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 125
Resource_Damage 20
Object_Damage 50
Invulnerable
Durability 0.4
Spread_Aim 0.001
Spread_Hip 0.4
Ballistic_Steps 25
Ballistic_Travel 20
Recoil_Aim 0.25
Recoil_Min_X -10
Recoil_Min_Y 30
Recoil_Max_X 10
Recoil_Max_Y 35
Recover_X 0.33
Recover_Y 0.33
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Gunshot_Rolloff_Distance 1750
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 5112
Blueprint_0_Condition_0_Amount 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 5019
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 67
Blueprint_2_Supply_0_Amount 4
Blueprint_2_Tool 5112
Blueprint_2_Tool_Critical
Blueprint_2_Build 27
Actions 2
Action_0_Type Blueprint
Action_0_Source 5019
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Torch Repair
Action_0_Tooltip Repair to 100% using a Blowtorch.
Action_1_Type Blueprint
Action_1_Source 5019
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Arc Repair
Action_1_Tooltip Repair to 100% using an Arc Welder.