2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

200m

Range

4.17 RPS

Firerate

0.6%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

5 to 10 (50%)

Recoil X

15 to 20 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 66 48 36 36
Zombie 137 75 37 37
Animal 108 79 59 -
Structure Damage
Low Caliber
Damage
Barricade 35
Structure 30
Vehicle 50
Resource 40
Object 50

Magazines (2)

Magazines that can be attached to this weapon

Repair
Repair lvl.2
0%
+
5 x
=
100%
Tool
=
3 x
Repair
0%
+
4 x
=
100%
Kuwait_Desert_Falcon.dat
GUID 96c3f29e1c8746b8902deed2026742cd
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 5024

Size_X 2
Size_Y 2
Size_Z 0.35

Magazine 5119

Ammo_Min 3
Ammo_Max 8

Safety
Semi

Caliber 19

Range 200
Firerate 10
Action Trigger

Player_Damage 60
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 35
Structure_Damage 30
Vehicle_Damage 50
Resource_Damage 40
Object_Damage 50

Durability 0.6

Spread_Aim 0.05
Spread_Hip 0.2

Recoil_Min_X -5
Recoil_Min_Y 15
Recoil_Max_X -10
Recoil_Max_Y 20

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15

Muzzle 3

Gunshot_Rolloff_Distance 500

Can_Aim_During_Sprint False

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 5112
Blueprint_0_Condition_0_Amount 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 5024
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 67
Blueprint_2_Supply_0_Amount 4
Blueprint_2_Tool 5112
Blueprint_2_Tool_Critical
Blueprint_2_Build 27

Actions 2
Action_0_Type Blueprint
Action_0_Source 5024
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Torch Repair
Action_0_Tooltip Repair to 100% using a Blowtorch.
Action_1_Type Blueprint
Action_1_Source 5024
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Arc Repair
Action_1_Tooltip Repair to 100% using an Arc Welder.