2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

150m

Range

4.17 RPS

Firerate

0.1%

Durability Loss per Shot

Barrel

Hooks

0%

Movement Speed

4 to 8 (50%)

Recoil X

15 to 20 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 55 40 30 30
Zombie 121 66 33 33
Animal 55 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 20
Vehicle 30
Resource 20
Object 25

Magazines (0)

Magazines that can be attached to this weapon

Barrels (4)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
Repair
0%
+
2 x
=
100%
Spawn Id Spawn Name Items
7032 Kuwait Airdrop Low 18
7032 Kuwait Airdrop Low 18
Kuwait_Ace.dat
GUID b03f9dee72aa4e40bfdece2c954e63b2
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 5025

Size_X 2
Size_Y 2
Size_Z 0.35
Size2_Z 0.35

Magazine 108

Hook_Barrel

Ammo_Min 2
Ammo_Max 6

Safety
Semi

Caliber 6

Range 150
Firerate 10
Action Trigger

Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 110
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25

Durability 0.1

Spread_Aim 0.05
Spread_Hip 0.1

Recoil_Min_X -4
Recoil_Min_Y 15
Recoil_Max_X -8
Recoil_Max_Y 20

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15

Muzzle 3

Gunshot_Rolloff_Distance 350

Can_Aim_During_Sprint False

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 5112
Blueprint_0_Condition_0_Amount 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 5025
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 67
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Tool 5112
Blueprint_2_Tool_Critical
Blueprint_2_Build 27

Actions 2
Action_0_Type Blueprint
Action_0_Source 5025
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Torch Repair
Action_0_Tooltip Repair to 100% using a Blowtorch.
Action_1_Type Blueprint
Action_1_Source 5025
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Arc Repair
Action_1_Tooltip Repair to 100% using an Arc Welder.