4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
65m
Range
1.67 RPS
Firerate
0.465%
Durability Loss per Shot
Sight, Tactical
Hooks
0%
Movement Speed
22.5 to 37.5 (80%)
Recoil X
25 to 37.5 (125%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 14 | 9 | 8 | 8 |
Zombie | 30 | 20 | 17 | 17 |
Animal | 18 | 12 | 10 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 7 |
Vehicle | 10 |
Resource | 10 |
Object | 12 |
Spawn Id | Spawn Name | Items |
---|---|---|
7061 | Military Special Kuwait Guns | 3 |
7060 | Military Special Kuwait | 39 |
7061 | Military Special Kuwait Guns | 3 |
Kuwait_Hanlon-Reach.dat
GUID 416db021948e48b588f55d45672c851e
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 5126
Size_X 4
Size_Y 2
Size_Z 0.45
Magazine 5127
Hook_Sight
Hook_Tactical
Ammo_Min 1
Ammo_Max 6
Safety
Semi
Caliber 5126
Range 65
Firerate 25
Action Pump
Damage_Falloff_Range 0.6
Damage_Falloff_Multiplier 0.25
Player_Damage 12
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 25
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2
Animal_Damage 15
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 12
Durability 0.465
Spread_Aim 0.35
Spread_Hip 0.2
Recoil_Crouch 0.9
Recoil_Prone .85
Spread_Prone 0.85
Spread_Crouch 0.9
Player_Damage_Bleeding Always
Ballistic_Steps 1
Recoil_Min_X 22.5
Recoil_Min_Y 25
Recoil_Max_X 37.5
Recoil_Max_Y 37.5
Recover_X 0.8
Recover_Y 1.25
Shake_Min_X -0.0045
Shake_Min_Y 0.0045
Shake_Min_Z -0.0075
Shake_Max_X 0.0045
Shake_Max_Y -0.005
Shake_Max_Z 0.0075
Muzzle 4
Gunshot_Rolloff_Distance 1000
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 5112
Blueprint_0_Condition_0_Amount 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 5126
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 67
Blueprint_2_Supply_0_Amount 3
Blueprint_2_Tool 5112
Blueprint_2_Tool_Critical
Blueprint_2_Level 2
Blueprint_2_Skill Repair
Blueprint_2_Build 27
Actions 2
Action_0_Type Blueprint
Action_0_Source 5126
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Torch Repair
Action_0_Tooltip Repair to 100% using a Blowtorch.
Action_1_Type Blueprint
Action_1_Source 5126
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Arc Repair
Action_1_Tooltip Repair to 100% using an Arc Welder.