5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
500m
Range
0.83 RPS
Firerate
0.6%
Durability Loss per Shot
Sight, Tactical
Hooks
0%
Movement Speed
-10 to 10 (33%)
Recoil X
30 to 35 (33%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 93 | 68 | 51 | 51 |
| Zombie | 165 | 90 | 45 | 45 |
| Animal | 108 | 79 | 59 | - |
Structure Damage
High Caliber
| Damage | |
|---|---|
| Barricade | 35 |
| Structure | 35 |
| Vehicle | 125 |
| Resource | 20 |
| Object | 50 |
3 blueprints
No blueprints found matching your search.
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Kuwait_Arbiter.dat
GUID ebf3bfe38ed54afda13b28484ebbc5eb
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 5140
Size_X 5
Size_Y 2
Size_Z 0.375
Sight 5020
Barrel 5054
Magazine 5121
Hook_Sight
Hook_Tactical
Ammo_Min 1
Ammo_Max 7
Safety
Semi
Caliber 36
Range 500
Firerate 50
Replace 0.75
Action Bolt
Player_Damage 85
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 150
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 125
Resource_Damage 20
Object_Damage 50
Invulnerable
Durability 0.6
Spread_Aim 0.001
Spread_Hip 0.4
Ballistic_Steps 25
Ballistic_Travel 20
Recoil_Aim 0.25
Recoil_Min_X -10
Recoil_Min_Y 30
Recoil_Max_X 10
Recoil_Max_Y 35
Recover_X 0.33
Recover_Y 0.33
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 5297
Gunshot_Rolloff_Distance 1400
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 5112
Blueprint_0_Condition_0_Amount 0
Blueprint_0_Condition_0_Logic Equal
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 5140
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 67
Blueprint_2_Supply_0_Amount 4
Blueprint_2_Tool 5112
Blueprint_2_Tool_Critical
Blueprint_2_Build 27
Actions 2
Action_0_Type Blueprint
Action_0_Source 5140
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Torch Repair
Action_0_Tooltip Repair to 100% using a Blowtorch.
Action_1_Type Blueprint
Action_1_Source 5140
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Arc Repair
Action_1_Tooltip Repair to 100% using an Arc Welder.