5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

500m

Range

0.83 RPS

Firerate

1%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

1 to 5 (10%)

Recoil X

1 to 22.5 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 148 108 81 81
Zombie 220 120 60 60
Animal 220 160 120 -
Structure Damage
High Caliber
Damage
Barricade 85
Structure 85
Vehicle 300
Resource 500
Object 500

Magazines (1)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
8 x
=
100%
Tool
=
6 x
Tool
Craft lvl.3
5 x
+
+
+
=
Repair
0%
+
5 x
=
100%
Kuwait_Chuck.dat
GUID 16cca191f0af4dafbb36799a4c29aab0
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 5141

Size_X 5
Size_Y 2
Size_Z 0.35

Sight 5020
Magazine 5145

Ammo_Min 1
Ammo_Max 1

Safety
Semi

Caliber 5010

Backwards

Range 500
Firerate 50
Action Rail

Player_Damage 135
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 200
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 85
Structure_Damage 85
Vehicle_Damage 300
Resource_Damage 500
Object_Damage 500

Invulnerable

Durability 1
Wear 4

Spread_Aim 0.001
Spread_Hip 0.1

Ballistic_Steps 25
Ballistic_Travel 20

Recoil_Min_X -1
Recoil_Min_Y 1
Recoil_Max_X -5
Recoil_Max_Y 22.5

Recover_X 0.1
Recover_Y 0.1

Shake_Min_X -0.01
Shake_Min_Y -0.001
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.01
Shake_Max_Z -0.1

Muzzle 5298

Blueprints 4
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 8
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 5141
Blueprint_1_Product 67
Blueprint_1_Products 6
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 4
Blueprint_2_Supply_0_ID 67
Blueprint_2_Supply_0_Amount 5
Blueprint_2_Supply_1_ID 5142
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_2_ID 5143
Blueprint_2_Supply_2_Amount 1
Blueprint_2_Supply_3_ID 5144
Blueprint_2_Supply_3_Amount 1
Blueprint_2_Tool 76
Blueprint_2_Level 3
Blueprint_2_Skill Craft
Blueprint_2_Build 27 
Blueprint_2_Map Kuwait
Blueprint_3_Type Repair
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 67
Blueprint_3_Supply_0_Amount 5
Blueprint_3_Tool 5112
Blueprint_3_Tool_Critical
Blueprint_3_Build 27

Actions 2
Action_0_Type Blueprint
Action_0_Source 5141
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Torch Repair
Action_0_Tooltip Repair to 100% using a Blowtorch.
Action_1_Type Blueprint
Action_1_Source 5141
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 3
Action_1_Text Arc Repair
Action_1_Tooltip Repair to 100% using an Arc Welder.