2 x 2 (4)

Inventory Size

400 HP

Health

LOW

Armor Tier

Sign

Build

Yes

Repairable

Yes

Salvageable

Barricade
5 x
+
+
+
=
Barricade
5 x
+
+
+
=
Barricade
5 x
+
+
=
Rio_Sign_Pine.dat
GUID 983232849333483b935a6532a3a04601
Type Barricade
Rarity Rare
Useable Barricade
Build Sign
ID 34416

Size_X 2
Size_Y 2

Health 400
Range 4
Radius 0.5
Offset 1.25

Locked

Explosion 29

Blueprints 3
//Using Almanac
Blueprint_0_Type Barricade
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 33027
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 33026
Blueprint_0_Supply_2_ID 33038
Blueprint_0_Supply_3_ID 33972
Blueprint_0_Supply_3_Critical
Blueprint_0_Tool 34120
Blueprint_0_Build 36113

Blueprint_0_Conditions 2
//Does not have encyclopedia
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 33976
Blueprint_0_Condition_0_Amount 1
Blueprint_0_Condition_0_Logic Less_Than
//Has not memorized
Blueprint_0_Condition_1_Type Flag_Bool
Blueprint_0_Condition_1_ID 39595
Blueprint_0_Condition_1_Value False
Blueprint_0_Condition_1_Logic Equal
Blueprint_0_Condition_1_Allow_Unset

Blueprint_0_Rewards 2
//Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID 4243f85652d24e61a3564e7748ac0b12
//Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID 346770c5bca04b298b0081a34c0af8fa



//Using Encyclopedia
Blueprint_1_Type Barricade
Blueprint_1_Supplies 4
Blueprint_1_Supply_0_ID 33027
Blueprint_1_Supply_0_Amount 5
Blueprint_1_Supply_1_ID 33026
Blueprint_1_Supply_2_ID 33038
Blueprint_1_Supply_3_ID 33976
Blueprint_1_Supply_3_Critical
Blueprint_1_Tool 34120
Blueprint_1_Build 36113

Blueprint_1_Conditions 1
//Has not memorized
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 39595
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset

Blueprint_1_Rewards 2
//Memorizer Flag + Book
Blueprint_1_Reward_0_Type Rewards_List_Asset
Blueprint_1_Reward_0_GUID 720a34e28f83431f8c0f57be3eda3512
//Memorizer Warning
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID 346770c5bca04b298b0081a34c0af8fa



//Memorized
Blueprint_2_Type Barricade
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 33027
Blueprint_2_Supply_0_Amount 5
Blueprint_2_Supply_1_ID 33026
Blueprint_2_Supply_2_ID 33038
Blueprint_2_Tool 34120
Blueprint_2_Build 36113

Blueprint_2_Conditions 1
//Has memorized
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 39595
Blueprint_2_Condition_0_Value True
Blueprint_2_Condition_0_Logic Equal

Item_Dropped_On_Destroy 8c499e9c5f3e4a5f89d8ec67ca031d9f
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 5
SalvageItem bc967d116c3046e3885a38552f653340

Should_Close_When_Outside_Range true
PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Has_Clip_Prefab false