2 x 1 (2)

Inventory Size

0%

Water

+60%

Food

0%

Energy

+5%

Health

0%

Virus

Supply
Cook lvl.1
Supply
Cook lvl.2
+
+
+
+
+
=
Supply
Cook lvl.2
+
+
+
+
+
=
Supply
Cook lvl.2
+
+
+
+
=
Supply
Cook lvl.2
2 x
+
+
+
+
2 x
+
+
=
Supply
Cook lvl.2
2 x
+
+
+
+
2 x
+
+
=
Supply
Cook lvl.2
2 x
+
+
+
+
2 x
+
=
Supply
Cook lvl.2
+
+
+
+
+
=
Supply
Cook lvl.2
2 x
+
+
+
+
2 x
+
+
=
Supply
Cook lvl.1
+
+
=
Supply
Cook lvl.1
2 x
+
3 x
+
+
=
3 x
Supply
Cook lvl.2
+
+
=
Supply
Cook lvl.2
+
+
+
=
Supply
Cook lvl.2
+
+
=
Supply
Cook lvl.2
2 x
+
+
+
+
=
2 x
Supply
Cook lvl.2
2 x
+
+
+
+
=
2 x
Supply
Cook lvl.2
2 x
+
+
+
=
2 x
Supply
Cook lvl.2
+
+
=
Supply
Cook lvl.2
2 x
+
+
+
+
=
2 x
Supply
Cook lvl.3
+
+
+
+
=
Supply
Cook lvl.3
+
+
+
+
=
Supply
Cook lvl.3
+
+
+
=
Supply
Cook lvl.3
2 x
+
+
+
+
=
2 x
Supply
Cook lvl.3
2 x
+
+
+
+
+
=
2 x
Supply
Cook lvl.3
2 x
+
+
+
+
=
2 x
Supply
Cook lvl.3
+
+
+
+
=
Supply
Cook lvl.3
2 x
+
+
+
+
=
2 x
Supply
=
3 x
Rio_Beef_Cooked.dat
GUID 56f3aae8db554d66a9fb8450567eb7f6
Type Food
Useable Consumeable
ID 33440

Size_X 2
Size_Y 1

Health 5
Food 60

Blueprints 1
Blueprint_0_Type Supply
Blueprint_0_Supply_0_ID 33439
Blueprint_0_Level 1
Blueprint_0_Skill Cook
Blueprint_0_Tool 33115
Blueprint_0_Build 36127
ConsumeAudioClip core.masterbundle:Sounds/EatCrunchy.mp3