5 x 3 (15)

Inventory Size

600 HP

Health

64m

Range

20,000 L

Capacity

200 L/h

Burn Rate

100 hours

Work Time

Utilities
Craft lvl.2
2 x
+
3 x
+
2 x
+
+
+
=
Utilities
Craft lvl.2
2 x
+
3 x
+
2 x
+
+
=
Utilities
=
4 x
2 x
Utilities
Craft lvl.3
+
4 x
+
3 x
=
Utilities
=
2 x
3 x
2 x
Rio_Generator_Construction.dat
GUID d3bebea0ec7c4bd78f382b1e52a01278
Type Generator
Rarity Epic
Useable Barricade
Build Generator
ID 33263

Size_X 5
Size_Y 3

Health 600
Range 4
Radius 1.05
Offset 1

Capacity 20000
Wirerange 64.0
Burn 18

Salvage_Duration_Multiplier 2

Explosion 36

Blueprints 3

//Encyclopedia
Blueprint_0_Type Utilities
Blueprint_0_Supplies 6
Blueprint_0_Supply_0_ID 33101
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 33033
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Supply_2_ID 33100
Blueprint_0_Supply_2_Amount 2
Blueprint_0_Supply_3_ID 33098
Blueprint_0_Supply_4_ID 33080
Blueprint_0_Supply_5_ID 33976
Blueprint_0_Supply_5_Critical
Blueprint_0_Level 2
Blueprint_0_Skill Craft
Blueprint_0_Tool 33112
Blueprint_0_Build 27

Blueprint_0_Conditions 1
//Has not memorized
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 39507
Blueprint_0_Condition_0_Value False
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Condition_0_Allow_Unset

Blueprint_0_Rewards 2
//Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID 922103cbbe69434aaa5cf8a602095597
//Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID e0c06be1bfb548a7b15b32fb6c6df622



//Memorized
Blueprint_1_Type Utilities
Blueprint_1_Supplies 5
Blueprint_1_Supply_0_ID 33101
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Supply_1_ID 33033
Blueprint_1_Supply_1_Amount 3
Blueprint_1_Supply_2_ID 33100
Blueprint_1_Supply_2_Amount 2
Blueprint_1_Supply_3_ID 33098
Blueprint_1_Supply_4_ID 33080
Blueprint_1_Level 2
Blueprint_1_Skill Craft
Blueprint_1_Tool 33112
Blueprint_1_Build 27

Blueprint_1_Conditions 1
//Memorized
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 39507
Blueprint_1_Condition_0_Value True
Blueprint_1_Condition_0_Logic Equal



//Salvage
Blueprint_2_Type Utilities
Blueprint_2_Supply_0_ID 33263
Blueprint_2_Outputs 5
Blueprint_2_Output_0_ID 33099
Blueprint_2_Output_1_ID 33101
Blueprint_2_Output_2_ID 33100
Blueprint_2_Output_3_ID 33035
Blueprint_2_Output_3_Amount 4
Blueprint_2_Output_4_ID 33002
Blueprint_2_Output_4_Amount 2
Blueprint_2_Tool 33114
Blueprint_2_Build 27

Item_Dropped_On_Destroy df98f33ffdb04a9db0618f62fce1538f
Min_Items_Dropped_On_Destroy 6
Max_Items_Dropped_On_Destroy 28
SalvageItem c4d1a0ef15344760b4f38301523526ef

PlacementAudioClip core.masterbundle:Sounds/MetalPlacement.mp3
Has_Clip_Prefab false