2 x 1 (2)
Inventory Size
Any
Hand Slot
1.75m
Range
0.15%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 16 | 12 | 9 | 9 | 
| Zombie | 38 | 21 | 10 | 10 | 
| Animal | 38 | 21 | 10 | - | 
Structure Damage
                        Low Caliber
                
                
            | Damage | |
|---|---|
| Barricade | 5 | 
| Structure | 5 | 
| Vehicle | 35 | 
| Resource | 15 | 
| Object | 15 | 
| Spawn Id | Spawn Name | Items | 
|---|---|---|
| 32079 | Brazil Hypergaz Rio | 44 | 
| 32074 | Brazil Mechanic Rio | 44 | 
| 32369 | Rio Zombie Mechanic Special | 44 | 
| 32367 | Rio Zombie Hypergaz | 36 | 
| 32368 | Rio Zombie Mechanic | 36 | 
| 32284 | Rio Cardboard Mechanic | 33 | 
| 32102 | Brazil Hardware Rio | 25 | 
| 32104 | Rio Hardware Tools | 7 | 
| 32075 | Rio Mechanic Melee | 3 | 
                                    
                                    Rio_Wrench.dat
                                
                                
                            GUID 7bc7f5cef715427dbcb7359332af86c2
Type Melee
Useable Melee
Slot Any
ID 33114
Size_X 2
Size_Y 1
Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 5
Player_Damage 15
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 35
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 35
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 15
Durability 0.15
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 33114
Blueprint_1_Product 33031
Blueprint_1_Tool 34120
Blueprint_1_Build 27
Repair
InventoryAudio core.masterbundle:Sounds/Inventory/SmallMetal.asset
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav
ImpactAudioDef Sounds/Weapons/Crowbar.asset 
         
                             
                                            