1 x 1 (1)

Inventory Size

1

Amount

267

Blueprints

Supply
=
4 x
Supply
+
5 x
+
=
5 x
Supply
+
5 x
+
=
5 x
Supply
+
5 x
+
=
5 x
Supply
+
5 x
=
5 x
Apparel
Apparel
Apparel
=
2 x
Apparel
Apparel
=
2 x
Apparel
Tool
=
3 x
Tool
Tool
=
3 x
Tool
Tool
=
3 x
Tool
Apparel
Apparel
Apparel
Apparel
Apparel
Apparel
Apparel
Apparel
=
2 x
Apparel
Utilities
=
5 x
2 x
Utilities
Craft lvl.3
+
2 x
+
3 x
+
3 x
+
+
=
Utilities
Craft lvl.3
+
2 x
+
3 x
+
3 x
+
+
=
Utilities
Craft lvl.3
+
2 x
+
3 x
+
3 x
+
+
=
Utilities
Craft lvl.3
+
2 x
+
3 x
+
3 x
+
+
=
Utilities
=
9 x
2 x
Barricade
15 x
=
Supply
=
15 x
Utilities
=
5 x
2 x
Barricade
Utilities
Utilities
Barricade
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
=
2 x
2 x
Utilities
Utilities
Utilities
=
2 x
3 x
Utilities
Utilities
Utilities
=
2 x
3 x
Utilities
Utilities
Utilities
=
2 x
2 x
Utilities
Utilities
Utilities
=
2 x
Utilities
Utilities
Utilities
=
2 x
3 x
Utilities
Utilities
Utilities
=
2 x
2 x
Utilities
Utilities
Utilities
=
2 x
3 x
Utilities
Utilities
Utilities
=
2 x
3 x
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Craft lvl.3
+
2 x
+
3 x
+
3 x
+
+
=
Utilities
Craft lvl.3
+
2 x
+
3 x
+
3 x
+
+
=
Utilities
Craft lvl.3
+
2 x
+
3 x
+
3 x
+
=
Utilities
=
5 x
2 x
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
=
2 x
2 x
Spawn Id Spawn Name Items
32102 Brazil Hardware Rio 25
32103 Rio Hardware Supplies 18
32282 Rio Cardboard Hardware 7
Rio_Lightbulb_Smart.dat
GUID 47202aa68095458ba180a34d29f9f8ad
Type Supply
Rarity Rare
ID 33050

Size_X 1
Size_Y 1

Actions 1
Action_0_Type Blueprint
Action_0_Source 33091
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0

Blueprints 5
// Break a lightbulb
Blueprint_0_Type Supply
Blueprint_0_Supply_0_ID 33050
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 33005
Blueprint_0_Output_0_Amount 4
Blueprint_0_Output_1_ID 33031
Blueprint_0_Build 27



// Color a lightbulb (Electrical Guide)
Blueprint_1_Type Supply
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 33021
Blueprint_1_Supply_1_ID 33003
Blueprint_1_Supply_1_Amount 5
Blueprint_1_Supply_2_ID 33970
Blueprint_1_Supply_2_Critical
Blueprint_1_Product 33050
Blueprint_1_Products 5
Blueprint_1_Build 27

Blueprint_1_Conditions 3
//Does not have Architect's Almanac
Blueprint_1_Condition_0_Type Item
Blueprint_1_Condition_0_ID 33972
Blueprint_1_Condition_0_Amount 1
Blueprint_1_Condition_0_Logic Less_Than
//Does not have encyclopedia
Blueprint_1_Condition_1_Type Item
Blueprint_1_Condition_1_ID 33976
Blueprint_1_Condition_1_Amount 1
Blueprint_1_Condition_1_Logic Less_Than
//Has not memorized
Blueprint_1_Condition_2_Type Flag_Bool
Blueprint_1_Condition_2_ID 39567
Blueprint_1_Condition_2_Value False
Blueprint_1_Condition_2_Logic Equal
Blueprint_1_Condition_2_Allow_Unset

Blueprint_1_Rewards 2
//Memorizer Flag + Book
Blueprint_1_Reward_0_Type Rewards_List_Asset
Blueprint_1_Reward_0_GUID 6152b8a1159c4d9a9f6786ff19db811d
//Memorizer Warning
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID 5c9ffb660865435db56228ea35e507ff



// Color a lightbulb (Architect's Almanac)
Blueprint_2_Type Supply
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 33021
Blueprint_2_Supply_1_ID 33003
Blueprint_2_Supply_1_Amount 5
Blueprint_2_Supply_2_ID 33972
Blueprint_2_Supply_2_Critical
Blueprint_2_Product 33050
Blueprint_2_Products 5
Blueprint_2_Build 27

Blueprint_2_Conditions 2
//Does not have encyclopedia
Blueprint_2_Condition_0_Type Item
Blueprint_2_Condition_0_ID 33976
Blueprint_2_Condition_0_Amount 1
Blueprint_2_Condition_0_Logic Less_Than
//Has not memorized
Blueprint_2_Condition_1_Type Flag_Bool
Blueprint_2_Condition_1_ID 39567
Blueprint_2_Condition_1_Value False
Blueprint_2_Condition_1_Logic Equal
Blueprint_2_Condition_1_Allow_Unset

Blueprint_2_Rewards 2
//Memorizer Flag + Book
Blueprint_2_Reward_0_Type Rewards_List_Asset
Blueprint_2_Reward_0_GUID 5990a24ee0b84089a9fbe375f197c86f
//Memorizer Warning
Blueprint_2_Reward_1_Type Rewards_List_Asset
Blueprint_2_Reward_1_GUID 5c9ffb660865435db56228ea35e507ff



// Color a lightbulb (Encyclopedia)
Blueprint_3_Type Supply
Blueprint_3_Supplies 3
Blueprint_3_Supply_0_ID 33021
Blueprint_3_Supply_1_ID 33003
Blueprint_3_Supply_1_Amount 5
Blueprint_3_Supply_2_ID 33976
Blueprint_3_Supply_2_Critical
Blueprint_3_Product 33050
Blueprint_3_Products 5
Blueprint_3_Build 27

Blueprint_3_Conditions 1
//Has not memorized
Blueprint_3_Condition_0_Type Flag_Bool
Blueprint_3_Condition_0_ID 39567
Blueprint_3_Condition_0_Value False
Blueprint_3_Condition_0_Logic Equal
Blueprint_3_Condition_0_Allow_Unset

Blueprint_3_Rewards 2
//Memorizer Flag + Book
Blueprint_3_Reward_0_Type Rewards_List_Asset
Blueprint_3_Reward_0_GUID 922103cbbe69434aaa5cf8a602095597
//Memorizer Warning
Blueprint_3_Reward_1_Type Rewards_List_Asset
Blueprint_3_Reward_1_GUID 5c9ffb660865435db56228ea35e507ff



// Color a lightbulb (Memorized)
Blueprint_4_Type Supply
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 33021
Blueprint_4_Supply_1_ID 33003
Blueprint_4_Supply_1_Amount 5
Blueprint_4_Product 33050
Blueprint_4_Products 5
Blueprint_4_Build 27

Blueprint_4_Conditions 1
//About to memorize
Blueprint_4_Condition_0_Type Flag_Bool
Blueprint_4_Condition_0_ID 39567
Blueprint_4_Condition_0_Value True
Blueprint_4_Condition_0_Logic Equal