1 x 1 (1)
Inventory Size
Headlamp
Vision
No
Blindfold
0%
Movement Speed
No
Water Proof
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Rio_Headlamp_Green.dat
GUID 3c95eafd30824edba4c9534012f1c4da
Type Glasses
Rarity Uncommon
Useable Clothing
ID 34093
Size_X 1
Size_Y 1
Hair
Beard
Priority_Over_Cosmetic false
Vision Headlamp
SpotLight_Angle 90
SpotLight_Intensity 0.009
SpotLight_Range 64
SpotLight_Color_R 46
SpotLight_Color_G 100
SpotLight_Color_B 46
Blueprints 9
//Salvage
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 34093
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 33031
Blueprint_0_Output_0_Amount 2
Blueprint_0_Output_1_ID 33050
Blueprint_0_Tool 34120
Blueprint_0_Build 27
//Repair
Blueprint_1_Type Repair
Blueprint_1_Supply_0_ID 33031
Blueprint_1_Build 32
//From Blue
Blueprint_2_Type Apparel
Blueprint_2_Supply_0_ID 34092
Blueprint_2_Supply_0_Critical
Blueprint_2_Build 27
//From Orange
Blueprint_3_Type Apparel
Blueprint_3_Supply_0_ID 34094
Blueprint_3_Supply_0_Critical
Blueprint_3_Build 27
//From Purple
Blueprint_4_Type Apparel
Blueprint_4_Supply_0_ID 34095
Blueprint_4_Supply_0_Critical
Blueprint_4_Build 27
//From Red
Blueprint_5_Type Apparel
Blueprint_5_Supply_0_ID 34096
Blueprint_5_Supply_0_Critical
Blueprint_5_Build 27
//From White
Blueprint_6_Type Apparel
Blueprint_6_Supplies 2
Blueprint_6_Supply_0_ID 34097
Blueprint_6_Supply_0_Critical
Blueprint_6_Supply_1_ID 33050
Blueprint_6_Outputs 2
Blueprint_6_Output_0_ID 34093
Blueprint_6_Output_1_ID 33003
Blueprint_6_Build 27
//From Yellow
Blueprint_7_Type Apparel
Blueprint_7_Supply_0_ID 34098
Blueprint_7_Supply_0_Critical
Blueprint_7_Build 27
//From Pink
Blueprint_8_Type Apparel
Blueprint_8_Supply_0_ID 35032
Blueprint_8_Supply_0_Critical
Blueprint_8_Build 27