1 x 1 (1)

Inventory Size

Headlamp

Vision

No

Blindfold

0%

Movement Speed

No

Water Proof

Similar Clothing (5)

There might be more than those listed here.

Apparel
=
2 x
Repair
0%
+
=
100%
Apparel
Apparel
Apparel
Apparel
Apparel
Apparel
Apparel
Apparel
Apparel
Apparel
Apparel
Apparel
Apparel
Apparel
Rio_Headlamp_Red.dat
GUID a8838e1b5ef449328cd07c67cb04937b
Type Glasses
Rarity Uncommon
Useable Clothing
ID 34096

Size_X 1
Size_Y 1

Hair
Beard

Priority_Over_Cosmetic false

Vision Headlamp
SpotLight_Angle 90
SpotLight_Intensity 0.009
SpotLight_Range 64
SpotLight_Color_R 154
SpotLight_Color_G 37
SpotLight_Color_B 37

Blueprints 9
//Salvage 
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 34096
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 33031
Blueprint_0_Output_0_Amount 2
Blueprint_0_Output_1_ID 33050
Blueprint_0_Tool 34120
Blueprint_0_Build 27



//Repair
Blueprint_1_Type Repair
Blueprint_1_Supply_0_ID 33031
Blueprint_1_Build 32


//From Green 
Blueprint_2_Type Apparel
Blueprint_2_Supply_0_ID 34093
Blueprint_2_Supply_0_Critical
Blueprint_2_Build 27



//From Orange 
Blueprint_3_Type Apparel
Blueprint_3_Supply_0_ID 34094
Blueprint_3_Supply_0_Critical
Blueprint_3_Build 27



//From Purple 
Blueprint_4_Type Apparel
Blueprint_4_Supply_0_ID 34095
Blueprint_4_Supply_0_Critical
Blueprint_4_Build 27



//From Blue
Blueprint_5_Type Apparel
Blueprint_5_Supply_0_ID 34092
Blueprint_5_Supply_0_Critical
Blueprint_5_Build 27



//From White 
Blueprint_6_Type Apparel
Blueprint_6_Supplies 2
Blueprint_6_Supply_0_ID 34097
Blueprint_6_Supply_0_Critical
Blueprint_6_Supply_1_ID 33050
Blueprint_6_Outputs 2
Blueprint_6_Output_0_ID 34096
Blueprint_6_Output_1_ID 33003
Blueprint_6_Build 27



//From Yellow 
Blueprint_7_Type Apparel
Blueprint_7_Supply_0_ID 34098
Blueprint_7_Supply_0_Critical
Blueprint_7_Build 27



//From Pink
Blueprint_8_Type Apparel
Blueprint_8_Supply_0_ID 35032
Blueprint_8_Supply_0_Critical
Blueprint_8_Build 27