3 x 3 (9)

Inventory Size

625 HP

Health

LOW

Armor Tier

Sentry

Build

Yes

Repairable

Yes

Salvageable

Utilities
Craft lvl.3
+
2 x
+
3 x
+
3 x
+
+
=
Utilities
Craft lvl.3
+
2 x
+
3 x
+
3 x
+
+
=
Utilities
Craft lvl.3
+
2 x
+
3 x
+
3 x
+
+
=
Utilities
Craft lvl.3
+
2 x
+
3 x
+
3 x
+
+
=
Utilities
=
9 x
2 x
Utilities
Utilities
Utilities
Utilities
Rio_Sentry_Reinforced_N.dat
GUID 98529f473432459590a03a89bb0ae0a3
Type Sentry
Rarity Mythical
Useable Barricade
Build Sentry
ID 33371

Size_X 3
Size_Y 3

Health 625
Range 4
Radius 0.5
Offset 1

Storage_X 5
Storage_Y 2

Display
Locked
Mode Neutral
Salvage_Duration_Multiplier 6

Detection_Radius 46

Explosion 36

Blueprints 7
// 4/4
Blueprint_0_Type Utilities
Blueprint_0_Supplies 6
Blueprint_0_Supply_0_ID 33029
Blueprint_0_Supply_1_ID 33050
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Supply_2_ID 33032
Blueprint_0_Supply_2_Amount 3
Blueprint_0_Supply_3_ID 33257
Blueprint_0_Supply_3_Amount 3
Blueprint_0_Supply_4_ID 33886
Blueprint_0_Supply_5_ID 33042
Blueprint_0_Supply_5_Critical
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 33371
Blueprint_0_Output_1_ID 33043
Blueprint_0_Level 3
Blueprint_0_Skill Craft
Blueprint_0_Tool 33112
Blueprint_0_Build 27

Blueprint_0_Conditions 4
//Level 3+
Blueprint_0_Condition_0_Type Flag_Short
Blueprint_0_Condition_0_ID 39679
Blueprint_0_Condition_0_Value 3
Blueprint_0_Condition_0_Logic Greater_Than_Or_Equal_To
//Prioritize emptier bags
Blueprint_0_Condition_1_Type Item
Blueprint_0_Condition_1_ID 33043
Blueprint_0_Condition_1_Amount 1
Blueprint_0_Condition_1_Logic Less_Than
//Prioritize emptier bags
Blueprint_0_Condition_2_Type Item
Blueprint_0_Condition_2_ID 33044
Blueprint_0_Condition_2_Amount 1
Blueprint_0_Condition_2_Logic Less_Than
//Prioritize emptier bags
Blueprint_0_Condition_3_Type Item
Blueprint_0_Condition_3_ID 33045
Blueprint_0_Condition_3_Amount 1
Blueprint_0_Condition_3_Logic Less_Than



// 3/4
Blueprint_1_Type Utilities
Blueprint_1_Supplies 6
Blueprint_1_Supply_0_ID 33029
Blueprint_1_Supply_1_ID 33050
Blueprint_1_Supply_1_Amount 2
Blueprint_1_Supply_2_ID 33032
Blueprint_1_Supply_2_Amount 3
Blueprint_1_Supply_3_ID 33257
Blueprint_1_Supply_3_Amount 3
Blueprint_1_Supply_4_ID 33886
Blueprint_1_Supply_5_ID 33043
Blueprint_1_Supply_5_Critical
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 33371
Blueprint_1_Output_1_ID 33044
Blueprint_1_Level 3
Blueprint_1_Skill Craft
Blueprint_1_Tool 33112
Blueprint_1_Build 27

Blueprint_1_Conditions 3
//Level 3+
Blueprint_1_Condition_0_Type Flag_Short
Blueprint_1_Condition_0_ID 39679
Blueprint_1_Condition_0_Value 3
Blueprint_1_Condition_0_Logic Greater_Than_Or_Equal_To
//Prioritize emptier bags
Blueprint_1_Condition_1_Type Item
Blueprint_1_Condition_1_ID 33044
Blueprint_1_Condition_1_Amount 1
Blueprint_1_Condition_1_Logic Less_Than
//Prioritize emptier bags
Blueprint_1_Condition_2_Type Item
Blueprint_1_Condition_2_ID 33045
Blueprint_1_Condition_2_Amount 1
Blueprint_1_Condition_2_Logic Less_Than



// 2/4
Blueprint_2_Type Utilities
Blueprint_2_Supplies 6
Blueprint_2_Supply_0_ID 33029
Blueprint_2_Supply_1_ID 33050
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_2_ID 33032
Blueprint_2_Supply_2_Amount 3
Blueprint_2_Supply_3_ID 33257
Blueprint_2_Supply_3_Amount 3
Blueprint_2_Supply_4_ID 33886
Blueprint_2_Supply_5_ID 33044
Blueprint_2_Supply_5_Critical
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 33371
Blueprint_2_Output_1_ID 33045
Blueprint_2_Level 3
Blueprint_2_Skill Craft
Blueprint_2_Tool 33112
Blueprint_2_Build 27

Blueprint_2_Conditions 2
//Prioritize emptier bags
Blueprint_2_Condition_0_Type Item
Blueprint_2_Condition_0_ID 33045
Blueprint_2_Condition_0_Amount 1
Blueprint_2_Condition_0_Logic Less_Than
//Level 3+
Blueprint_2_Condition_1_Type Flag_Short
Blueprint_2_Condition_1_ID 39679
Blueprint_2_Condition_1_Value 3
Blueprint_2_Condition_1_Logic Greater_Than_Or_Equal_To



// 1/4
Blueprint_3_Type Utilities
Blueprint_3_Supplies 6
Blueprint_3_Supply_0_ID 33029
Blueprint_3_Supply_1_ID 33050
Blueprint_3_Supply_1_Amount 2
Blueprint_3_Supply_2_ID 33032
Blueprint_3_Supply_2_Amount 3
Blueprint_3_Supply_3_ID 33257
Blueprint_3_Supply_3_Amount 3
Blueprint_3_Supply_4_ID 33886
Blueprint_3_Supply_5_ID 33045
Blueprint_3_Supply_5_Critical
Blueprint_3_Level 3
Blueprint_3_Skill Craft
Blueprint_3_Tool 33112
Blueprint_3_Build 27

Blueprint_3_Conditions 1
//Level 3+
Blueprint_3_Condition_0_Type Flag_Short
Blueprint_3_Condition_0_ID 39679
Blueprint_3_Condition_0_Value 3
Blueprint_3_Condition_0_Logic Greater_Than_Or_Equal_To



//Salvage
Blueprint_4_Type Utilities
Blueprint_4_Supply_0_ID 33371
Blueprint_4_Outputs 4
Blueprint_4_Output_0_ID 33031
Blueprint_4_Output_0_Amount 9
Blueprint_4_Output_1_ID 33033
Blueprint_4_Output_2_ID 33029
Blueprint_4_Output_3_ID 33050
Blueprint_4_Output_3_Amount 2
Blueprint_4_Tool 33114
Blueprint_4_Build 27



//Hostile to neutral
Blueprint_5_Type Utilities
Blueprint_5_Supply_0_ID 33370


//Friendly to neutral
Blueprint_6_Type Utilities
Blueprint_6_Supply_0_ID 33372

Item_Dropped_On_Destroy b1f3d097423a42d4b1fd95d5ccc291e9
Min_Items_Dropped_On_Destroy 2
Max_Items_Dropped_On_Destroy 4
SalvageItem d59bdf9cd7f448988498004d75eb183c

Should_Close_When_Outside_Range true
PlacementAudioClip riodejaneiro.masterbundle:Sounds/Items/ReinforcedPlacement.mp3
Has_Clip_Prefab false