3 x 3 (9)
Inventory Size
625 HP
Health
LOW
Armor Tier
Sentry
Build
Yes
Repairable
Yes
Salvageable
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Rio_Sentry_Reinforced_N.dat
GUID 98529f473432459590a03a89bb0ae0a3
Type Sentry
Rarity Mythical
Useable Barricade
Build Sentry
ID 33371
Size_X 3
Size_Y 3
Health 625
Range 4
Radius 0.5
Offset 1
Storage_X 5
Storage_Y 2
Display
Locked
Mode Neutral
Salvage_Duration_Multiplier 6
Detection_Radius 46
Explosion 36
Blueprints 7
// 4/4
Blueprint_0_Type Utilities
Blueprint_0_Supplies 6
Blueprint_0_Supply_0_ID 33029
Blueprint_0_Supply_1_ID 33050
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Supply_2_ID 33032
Blueprint_0_Supply_2_Amount 3
Blueprint_0_Supply_3_ID 33257
Blueprint_0_Supply_3_Amount 3
Blueprint_0_Supply_4_ID 33886
Blueprint_0_Supply_5_ID 33042
Blueprint_0_Supply_5_Critical
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 33371
Blueprint_0_Output_1_ID 33043
Blueprint_0_Level 3
Blueprint_0_Skill Craft
Blueprint_0_Tool 33112
Blueprint_0_Build 27
Blueprint_0_Conditions 4
//Level 3+
Blueprint_0_Condition_0_Type Flag_Short
Blueprint_0_Condition_0_ID 39679
Blueprint_0_Condition_0_Value 3
Blueprint_0_Condition_0_Logic Greater_Than_Or_Equal_To
//Prioritize emptier bags
Blueprint_0_Condition_1_Type Item
Blueprint_0_Condition_1_ID 33043
Blueprint_0_Condition_1_Amount 1
Blueprint_0_Condition_1_Logic Less_Than
//Prioritize emptier bags
Blueprint_0_Condition_2_Type Item
Blueprint_0_Condition_2_ID 33044
Blueprint_0_Condition_2_Amount 1
Blueprint_0_Condition_2_Logic Less_Than
//Prioritize emptier bags
Blueprint_0_Condition_3_Type Item
Blueprint_0_Condition_3_ID 33045
Blueprint_0_Condition_3_Amount 1
Blueprint_0_Condition_3_Logic Less_Than
// 3/4
Blueprint_1_Type Utilities
Blueprint_1_Supplies 6
Blueprint_1_Supply_0_ID 33029
Blueprint_1_Supply_1_ID 33050
Blueprint_1_Supply_1_Amount 2
Blueprint_1_Supply_2_ID 33032
Blueprint_1_Supply_2_Amount 3
Blueprint_1_Supply_3_ID 33257
Blueprint_1_Supply_3_Amount 3
Blueprint_1_Supply_4_ID 33886
Blueprint_1_Supply_5_ID 33043
Blueprint_1_Supply_5_Critical
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 33371
Blueprint_1_Output_1_ID 33044
Blueprint_1_Level 3
Blueprint_1_Skill Craft
Blueprint_1_Tool 33112
Blueprint_1_Build 27
Blueprint_1_Conditions 3
//Level 3+
Blueprint_1_Condition_0_Type Flag_Short
Blueprint_1_Condition_0_ID 39679
Blueprint_1_Condition_0_Value 3
Blueprint_1_Condition_0_Logic Greater_Than_Or_Equal_To
//Prioritize emptier bags
Blueprint_1_Condition_1_Type Item
Blueprint_1_Condition_1_ID 33044
Blueprint_1_Condition_1_Amount 1
Blueprint_1_Condition_1_Logic Less_Than
//Prioritize emptier bags
Blueprint_1_Condition_2_Type Item
Blueprint_1_Condition_2_ID 33045
Blueprint_1_Condition_2_Amount 1
Blueprint_1_Condition_2_Logic Less_Than
// 2/4
Blueprint_2_Type Utilities
Blueprint_2_Supplies 6
Blueprint_2_Supply_0_ID 33029
Blueprint_2_Supply_1_ID 33050
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_2_ID 33032
Blueprint_2_Supply_2_Amount 3
Blueprint_2_Supply_3_ID 33257
Blueprint_2_Supply_3_Amount 3
Blueprint_2_Supply_4_ID 33886
Blueprint_2_Supply_5_ID 33044
Blueprint_2_Supply_5_Critical
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 33371
Blueprint_2_Output_1_ID 33045
Blueprint_2_Level 3
Blueprint_2_Skill Craft
Blueprint_2_Tool 33112
Blueprint_2_Build 27
Blueprint_2_Conditions 2
//Prioritize emptier bags
Blueprint_2_Condition_0_Type Item
Blueprint_2_Condition_0_ID 33045
Blueprint_2_Condition_0_Amount 1
Blueprint_2_Condition_0_Logic Less_Than
//Level 3+
Blueprint_2_Condition_1_Type Flag_Short
Blueprint_2_Condition_1_ID 39679
Blueprint_2_Condition_1_Value 3
Blueprint_2_Condition_1_Logic Greater_Than_Or_Equal_To
// 1/4
Blueprint_3_Type Utilities
Blueprint_3_Supplies 6
Blueprint_3_Supply_0_ID 33029
Blueprint_3_Supply_1_ID 33050
Blueprint_3_Supply_1_Amount 2
Blueprint_3_Supply_2_ID 33032
Blueprint_3_Supply_2_Amount 3
Blueprint_3_Supply_3_ID 33257
Blueprint_3_Supply_3_Amount 3
Blueprint_3_Supply_4_ID 33886
Blueprint_3_Supply_5_ID 33045
Blueprint_3_Supply_5_Critical
Blueprint_3_Level 3
Blueprint_3_Skill Craft
Blueprint_3_Tool 33112
Blueprint_3_Build 27
Blueprint_3_Conditions 1
//Level 3+
Blueprint_3_Condition_0_Type Flag_Short
Blueprint_3_Condition_0_ID 39679
Blueprint_3_Condition_0_Value 3
Blueprint_3_Condition_0_Logic Greater_Than_Or_Equal_To
//Salvage
Blueprint_4_Type Utilities
Blueprint_4_Supply_0_ID 33371
Blueprint_4_Outputs 4
Blueprint_4_Output_0_ID 33031
Blueprint_4_Output_0_Amount 9
Blueprint_4_Output_1_ID 33033
Blueprint_4_Output_2_ID 33029
Blueprint_4_Output_3_ID 33050
Blueprint_4_Output_3_Amount 2
Blueprint_4_Tool 33114
Blueprint_4_Build 27
//Hostile to neutral
Blueprint_5_Type Utilities
Blueprint_5_Supply_0_ID 33370
//Friendly to neutral
Blueprint_6_Type Utilities
Blueprint_6_Supply_0_ID 33372
Item_Dropped_On_Destroy b1f3d097423a42d4b1fd95d5ccc291e9
Min_Items_Dropped_On_Destroy 2
Max_Items_Dropped_On_Destroy 4
SalvageItem d59bdf9cd7f448988498004d75eb183c
Should_Close_When_Outside_Range true
PlacementAudioClip riodejaneiro.masterbundle:Sounds/Items/ReinforcedPlacement.mp3
Has_Clip_Prefab false