4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
200m
Range
1.39 RPS
Firerate
1%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-5 to 5 (50%)
Recoil X
1 to 2 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 4 | 3 | 2 | 2 |
Zombie | 44 | 32 | 28 | 28 |
Animal | 7 | 4 | 4 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 1 |
Structure | 1 |
Vehicle | 12 |
Resource | 2 |
Object | 2 |
Spawn Id | Spawn Name | Items |
---|---|---|
32253 | Rio Special High | 60 |
32152 | Brazil Carepackage HighMil | 46 |
32328 | Rio Boss Navy | 39 |
32330 | Rio Boss Mili High | 39 |
32273 | Rio Upgraded Beacon | 17 |
32272 | Rio Regular Beacon | 17 |
32271 | Rio Makeshift Beacon | 17 |
32254 | Rio Special High Guns | 12 |
32269 | Rio Beacon High | 6 |
Rio_Thumper.dat
GUID 9a3c3a7bb7874c4bb0b3793f5d95c5ac
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 34029
Size_X 4
Size_Y 2
Size_Z 0.15
Magazine 34031
Can_Use_Underwater true
Aim_In_Duration 0.5
Instantiated_Item_Name_Override Rio_Thumper
EquipAudioClip Items/Weapons/Guns/Shotgun/Rio_Masterkey/Equip.ogg
Replace 0
Unplace 0
Ammo_Min 1
Ammo_Max 1
Safety
Semi
Requires_NonZero_Attachment_Caliber true
Magazine_Calibers 1
Magazine_Caliber_0 36216
Firerate 30
Action Trigger
Shell 0
Range 200
Ballistic_Drop 0.0025
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0
Player_Damage 4
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 40
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1
Animal_Damage 6
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 1
Structure_Damage 1
Vehicle_Damage 12
Resource_Damage 2
Object_Damage 2
Durability 1
Wear 3
Spread_Aim 0.15
Spread_Hip 0.15
Ballistic_Force 2000
Recoil_Min_X -5
Recoil_Min_Y 2
Recoil_Max_X 5
Recoil_Max_Y 1
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.02
Shake_Min_Y 0.02
Shake_Min_Z -0.02
Shake_Max_X 0.02
Shake_Max_Y -0.02
Shake_Max_Z -0.05
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 33112
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34029
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 33031
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 33027
Blueprint_1_Output_1_Amount 2
Blueprint_1_Tool 34120
Blueprint_1_Build 27