5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
100m
Range
6.95 RPS
Firerate
1%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-1 to 1 (75%)
Recoil X
1 to 1 (75%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 19 | 14 | 10 | 10 |
Zombie | 52 | 24 | 12 | 12 |
Animal | 48 | 32 | 24 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 1 |
Resource | 0 |
Object | 1 |
Spawn Id | Spawn Name | Items |
---|---|---|
32001 | Rio Civilian | 42 |
32002 | Rio Civilian Weapons | 11 |
32003 | Rio Civilian BB | 7 |
Rio_BB_Gun_BIGJ.dat
GUID 85a43a2e81364c899f7b1801607b4006
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 34036
Instantiated_Item_Name_Override Rio_BB_Gun
EquipableModelParent SpineHook
Size_X 5
Size_Y 2
Magazine 34039
Ammo_Min 10
Ammo_Max 20
Safety
Semi
Requires_NonZero_Attachment_Caliber true
Magazine_Calibers 1
Magazine_Caliber_0 36202
Alert_Radius 8
Range 100
Firerate 6
Replace 0
Unplace 0
Action Bolt
Player_Damage 18
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 40
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 1
Resource_Damage 0
Object_Damage 1
Durability 1
Wear .1
Spread_Aim 0.001
Spread_Hip 0.05
Recoil_Aim 0.25
Recoil_Min_X -1
Recoil_Min_Y 1
Recoil_Max_X 1
Recoil_Max_Y 1
Recover_X 0.75
Recover_Y 0.75
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 33112
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34036
Blueprint_1_Product 33000
Blueprint_1_Products 4
Blueprint_1_Tool 34120
Blueprint_1_Build 27
Shell 0