2 x 3 (6)

Inventory Size

28 (4 x 7)

Storage Size

1,300 HP

Health

LOW

Armor Tier

Storage

Build

Yes

Repairable

Yes

Salvageable

Furniture
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Furniture
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Furniture
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Furniture
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Furniture
+
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Furniture
+
=
Furniture
+
=
Furniture
+
=
Furniture
+
=
Furniture
+
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Furniture
+
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Furniture
+
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Furniture
+
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Furniture
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=
Furniture
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=
Furniture
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=
Rio_Barrel_Orange.dat
GUID fdb1650da774447db782bbf820650768
Type Storage
Rarity Rare
Useable Barricade
Build Storage
ID 34475

Size_X 2
Size_Y 3

Health 1300
Range 3
Radius 0.01
Offset 0.011

Storage_X 4
Storage_Y 7

Locked
Explosion 36

Salvage_Duration_Multiplier 1.2


Blueprints 8
//From Yellow 
Blueprint_0_Type Furniture
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 34479
Blueprint_0_Supply_0_Critical True
Blueprint_0_Supply_1_ID 33021
Blueprint_0_Build 27



//From Black
Blueprint_1_Type Furniture
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 34472
Blueprint_1_Supply_0_Critical True
Blueprint_1_Supply_1_ID 33021
Blueprint_1_Build 27



//From Blue 
Blueprint_2_Type Furniture
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 34473
Blueprint_2_Supply_0_Critical True
Blueprint_2_Supply_1_ID 33021
Blueprint_2_Build 27



//From Green 
Blueprint_3_Type Furniture
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 34474
Blueprint_3_Supply_0_Critical True
Blueprint_3_Supply_1_ID 33021
Blueprint_3_Build 27



//From Purple 
Blueprint_4_Type Furniture
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 34476
Blueprint_4_Supply_0_Critical True
Blueprint_4_Supply_1_ID 33021
Blueprint_4_Build 27



//From Red 
Blueprint_5_Type Furniture
Blueprint_5_Supplies 2
Blueprint_5_Supply_0_ID 34477
Blueprint_5_Supply_0_Critical True
Blueprint_5_Supply_1_ID 33021
Blueprint_5_Build 27



//From White 
Blueprint_6_Type Furniture
Blueprint_6_Supplies 2
Blueprint_6_Supply_0_ID 34478
Blueprint_6_Supply_0_Critical True
Blueprint_6_Supply_1_ID 33021
Blueprint_6_Build 27



//From Pink
Blueprint_7_Type Furniture
Blueprint_7_Supplies 2
Blueprint_7_Supply_0_ID 35075
Blueprint_7_Supply_0_Critical True
Blueprint_7_Supply_1_ID 33021
Blueprint_7_Build 27

Item_Dropped_On_Destroy df98f33ffdb04a9db0618f62fce1538f
Min_Items_Dropped_On_Destroy 2
Max_Items_Dropped_On_Destroy 8
SalvageItem 4c273875a3544a0d991f781af144371a

Should_Close_When_Outside_Range true
PlacementAudioClip core.masterbundle:Sounds/MetalPlacement.mp3
Has_Clip_Prefab false