2 x 3 (6)
Inventory Size
28 (4 x 7)
Storage Size
1,300 HP
Health
LOW
Armor Tier
Storage
Build
Yes
Repairable
Yes
Salvageable
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Rio_Barrel_White.dat
GUID 3f6f17ff4afe4d57b4b0d299027797f2
Type Storage
Rarity Rare
Useable Barricade
Build Storage
ID 34478
Size_X 2
Size_Y 3
Health 1300
Range 3
Radius 0.01
Offset 0.011
Storage_X 4
Storage_Y 7
Locked
Explosion 36
Salvage_Duration_Multiplier 1.2
Blueprints 11
//Encyclopedia
Blueprint_0_Type Furniture
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 33033
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 33012
Blueprint_0_Supply_2_ID 33976
Blueprint_0_Supply_2_Critical
Blueprint_0_Level 3
Blueprint_0_Skill Craft
Blueprint_0_Tool 33112
Blueprint_0_Build 27
Blueprint_0_Conditions 1
//Has not memorized
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 39501
Blueprint_0_Condition_0_Value False
Blueprint_0_Condition_0_Logic Equal
Blueprint_0_Condition_0_Allow_Unset
Blueprint_0_Rewards 2
//Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID 1aa3a29bab894243a7b3d28be1f194bd
//Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID 3c057387c8b04cfb83a1167a55124a8e
//Memorized
Blueprint_1_Type Furniture
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 33033
Blueprint_1_Supply_0_Amount 5
Blueprint_1_Supply_1_ID 33012
Blueprint_1_Level 3
Blueprint_1_Skill Craft
Blueprint_1_Tool 33112
Blueprint_1_Build 27
Blueprint_1_Conditions 1
//Has memorized
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 39501
Blueprint_1_Condition_0_Value True
Blueprint_1_Condition_0_Logic Equal
//Salvage
Blueprint_2_Type Furniture
Blueprint_2_Supply_0_ID 34478
Blueprint_2_Outputs 3
Blueprint_2_Output_0_ID 33033
Blueprint_2_Output_0_Amount 2
Blueprint_2_Output_2_ID 33012
Blueprint_2_Tool 34120
Blueprint_2_Build 27
//From Yellow
Blueprint_3_Type Furniture
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 34479
Blueprint_3_Supply_0_Critical True
Blueprint_3_Supply_1_ID 33021
Blueprint_3_Build 27
//From Blue
Blueprint_4_Type Furniture
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 34473
Blueprint_4_Supply_0_Critical True
Blueprint_4_Supply_1_ID 33021
Blueprint_4_Build 27
//From Green
Blueprint_5_Type Furniture
Blueprint_5_Supplies 2
Blueprint_5_Supply_0_ID 34474
Blueprint_5_Supply_0_Critical True
Blueprint_5_Supply_1_ID 33021
Blueprint_5_Build 27
//From Orange
Blueprint_6_Type Furniture
Blueprint_6_Supplies 2
Blueprint_6_Supply_0_ID 34475
Blueprint_6_Supply_0_Critical True
Blueprint_6_Supply_1_ID 33021
Blueprint_6_Build 27
//From Purple
Blueprint_7_Type Furniture
Blueprint_7_Supplies 2
Blueprint_7_Supply_0_ID 34476
Blueprint_7_Supply_0_Critical True
Blueprint_7_Supply_1_ID 33021
Blueprint_7_Build 27
//From Red
Blueprint_8_Type Furniture
Blueprint_8_Supplies 2
Blueprint_8_Supply_0_ID 34477
Blueprint_8_Supply_0_Critical True
Blueprint_8_Supply_1_ID 33021
Blueprint_8_Build 27
//From Black
Blueprint_9_Type Furniture
Blueprint_9_Supplies 2
Blueprint_9_Supply_0_ID 34472
Blueprint_9_Supply_0_Critical True
Blueprint_9_Supply_1_ID 33021
Blueprint_9_Build 27
//From Pink
Blueprint_10_Type Furniture
Blueprint_10_Supplies 2
Blueprint_10_Supply_0_ID 35075
Blueprint_10_Supply_0_Critical True
Blueprint_10_Supply_1_ID 33021
Blueprint_10_Build 27
Item_Dropped_On_Destroy df98f33ffdb04a9db0618f62fce1538f
Min_Items_Dropped_On_Destroy 2
Max_Items_Dropped_On_Destroy 8
SalvageItem 4c273875a3544a0d991f781af144371a
Should_Close_When_Outside_Range true
PlacementAudioClip core.masterbundle:Sounds/MetalPlacement.mp3
Has_Clip_Prefab false