1 x 1 (1)

Inventory Size

1

Amount

13

Blueprints

Supply
2 x
=
Supply
=
10 x
Repair
0%
+
3 x
+
2 x
=
100%
Apparel
Craft lvl.1
6 x
+
4 x
+
=
Apparel
Craft lvl.1
6 x
+
4 x
+
=
Apparel
Craft lvl.1
6 x
+
4 x
=
Apparel
Craft lvl.2
2 x
+
4 x
=
Supply
10 x
=
Repair
0%
+
2 x
+
2 x
=
100%
Apparel
Craft lvl.1
4 x
+
2 x
+
=
Apparel
Craft lvl.1
4 x
+
2 x
+
=
Apparel
Craft lvl.1
4 x
+
2 x
=
Apparel
Craft lvl.2
+
2 x
=
Spawn Id Spawn Name Items
32164 Rio Venison 2
32163 Rio Beef 2
32164 Rio Venison 2
32163 Rio Beef 2
Rio_Leather.dat
GUID 81d4e8d0a245457f8a5771aa73750347
Type Supply
ID 33040

Size_X 1
Size_Y 1

Actions 1
Action_0_Type Blueprint
Action_0_Source 34772
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0

Blueprints 2
//To Cloth
Blueprint_0_Type Supply
Blueprint_0_Supply_0_ID 33040
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Product 33016
Blueprint_0_Build 27
//Decompress
Blueprint_1_Type Supply
Blueprint_1_Supply_0_ID 34772
Blueprint_1_Products 10
Blueprint_1_Build 27

Master_Bundle_Override core.masterbundle
Bundle_Override_Path Items/Supplies/Leather