1 x 1 (1)

Inventory Size

Spike

Build

1 HP

Health

No

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 10
Zombie 175
Animal 175
Vehicle 0
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Resource 0
Object 0
Barricade
3 x
+
2 x
=
Barricade
3 x
+
2 x
=
Barricade
3 x
+
2 x
=
Rio_Snare.dat
GUID 8bf8a3c617144e4092fec32f1749bfce
Type Trap
Rarity Rare
Useable Barricade
Build Spike
ID 34277

Size_X 1
Size_Y 1

Health 1
Range 4
Radius 0.05
Offset 0.06

Player_Damage 10
Zombie_Damage 175
Animal_Damage 175

Broken

Explosion 36
Vulnerable
Unrepairable

Blueprints 3
Blueprint_0_Type Barricade
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 33036
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 33018
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Supply_1_Critical
Blueprint_0_Build 27



Blueprint_1_Type Barricade
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 33036
Blueprint_1_Supply_0_Amount 3
Blueprint_1_Supply_1_ID 33022
Blueprint_1_Supply_1_Amount 2
Blueprint_1_Supply_1_Critical
Blueprint_1_Build 27



Blueprint_2_Type Barricade
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 33036
Blueprint_2_Supply_0_Amount 3
Blueprint_2_Supply_1_ID 33026
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_1_Critical
Blueprint_2_Build 27

Has_Clip_Prefab false