2 x 2 (4)

Inventory Size

50

Capacity

0%

Damage Multiplier

0%

Spread

Guns (2)
HMG_50.dat
GUID 5de40f42976d4e148d62eb86d170e1cc
Type Magazine
Rarity Epic
ID 1395

Size_X 2
Size_Y 2
Size_Z 0.25

Amount 50
Count_Min 40
Count_Max 50

Calibers 1
Caliber_0 37

Tracer 55

Range 5
Player_Damage 30
Zombie_Damage 50
Animal_Damage 50
Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 40
Resource_Damage 60
Object_Damage 40
Explosion 53
Explosive

Blueprints
[
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "b5c9e7c3e3a94807b18aa86f47d8651c" // High Caliber Ranger Ammunition Box
		Effect "03caec479dd2475c92e1c326e1720140" // Casing
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems this
		Effect "03caec479dd2475c92e1c326e1720140" // Casing
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "d20d112bc75a4691962f09cd549439b0" // High Caliber Military Ammunition Crate
		Effect "03caec479dd2475c92e1c326e1720140" // Casing
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems
		[
			{
				ID this
				Prioritization LowestAmount
				CountEmptyAsOne true
			}
		]
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]