2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

100m

Range

4.17 RPS

Firerate

0.08%

Durability Loss per Shot

Barrel

Hooks

0%

Movement Speed

4 to 8 (50%)

Recoil X

15 to 20 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 55 40 30 30
Zombie 108 59 29 29
Animal 55 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 20
Vehicle 30
Resource 20
Object 25

Magazines (1)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

2 blueprints
Repair
0%
+
3 x
+
=
100%
Salvage
=
2 x
Spawn Locations for this Item 0
100%
Vanilla map chart
Legend
Guns Canada Guns
Guns Peaks Guns
Guns Russia Guns
Guns America Guns
Civilian Canada Guns
Civilian America Guns
Civilian Arctic Guns
Civilian Peaks Guns
Mafia Zombie
Russia Airport Russia
Sports Russia
Civilian America
Airport Canada
PEI Airport Canada
Washington Civilian America
Russia Sports
Airport Russia
Airport Peaks
Oktoberfest
Peaks Airport Peaks
Peaks Oktoberfest
Festive Russia Civilian Russia
Civilian Canada
Russia Civilian Russia
PEI Civilian Canada
Civilian Russia
Civilian Peaks
Peaks Civilian Peaks
Civilian Arctic
Yukon Civilian Arctic
Washington Guns America
Guns America
Guns Peaks
Guns Russia
Peaks Guns Peaks
PEI Guns Canada
Russia Guns Russia
Guns Canada
Guns America Guns
Civilian America Guns
Guns Canada Guns
Guns Peaks Guns
Guns Russia Guns
Civilian Canada Guns
Civilian Peaks Guns
Civilian Arctic Guns
California Hunting Guns
California Hunting
California Hunting Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Buy from NPCs (1)
NPC Vendor Amount Price Conditions
Armory Supply Kyle Coalition Armory 1 1,500 Flag 346 condition
Ace.dat
GUID 92b49222958d4c6fbeca1bd00987b0fd
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 107

Size_X 2
Size_Y 2
Size_Z 0.35
Size2_Z 0.35

Magazine 108

Hook_Barrel

Ammo_Min 2
Ammo_Max 6

Safety
Semi

Caliber 6

Range 100
Firerate 10
Action Trigger

Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25

Durability 0.08

Aim_In_Duration 0.15
Spread_Aim 0.05
Spread_Angle_Degrees 5.71

Recoil_Min_X -4
Recoil_Min_Y 15
Recoil_Max_X -8
Recoil_Max_Y 20

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15

Muzzle 3

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 3
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]