5 x 2 (10)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

175m

Range

10.42 RPS

Firerate

0.13%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-5%

Movement Speed

1.5 to 3 (70%)

Recoil X

3 to 4 (70%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 18 13 10 10
Zombie 41 22 11 11
Animal 18 13 10 -
Structure Damage
High Caliber
Damage
Barricade 10
Structure 10
Vehicle 17
Resource 10
Object 17

Magazines (1)

Magazines that can be attached to this weapon

Barrels (4)

Barrels that can be attached to this weapon

2 blueprints
Repair
Repair lvl.2
0%
+
7 x
+
=
100%
Salvage
=
5 x
Spawn Locations for this Item 0
100%
Vanilla map chart
Legend
Special America Guns
Special High Peaks Guns
Beacon
Arena Guns Military Rare
Militia Russia Special
Xmas Presents
Militia Russia
Russia Militia Russia
Special High Peaks
Carepackage Arena
Peaks Special High Peaks
Special America
Russia Carepackage Russia
Carepackage Russia
Washington Special America
Beacon
Carepackage Peaks
Peaks Carepackage Peaks
Militia Russia Special
Arena Guns Military
Alpha Valley Arena Guns Military
Washington Arena Arena Guns Military
PEI Arena Arena Guns Military
Special America Guns
Special High Peaks Guns
Arena Guns Military Rare
Easter Airdrop Guns
Vermillin Mega Guns
Vermillin Mega
Easter Airdrop
Easter Airdrop Guns
Vermillin Mega Guns
Cliffs Special High Guns
Cliffs Special High Cliffs
Cliffs Special High Guns
Special High France Guns
Special High France
France Special High France
Special High France Guns
Cliffs Special High Guns
Cliffs Special High Cliffs
Cliffs Special High Guns
Easter Airdrop Guns
Vermillin Mega Guns
Vermillin Mega
Easter Airdrop
Easter Airdrop Guns
Vermillin Mega Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Dragonfang.dat
GUID ef50b4155ded471284377c2b199d0409
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 132

Size_X 5
Size_Y 2
Size_Z 0.3
Size2_Z 0.55

Sight 134
Magazine 133

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 30
Ammo_Max 150

Safety
Auto

Caliber 12

Equipable_Movement_Speed_Multiplier 0.95

Range 175
Firerate 4
Unplace 0.2
Replace 0.8
Action Trigger

Player_Damage 17
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 38
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 17
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 17
Resource_Damage 10
Object_Damage 17

Invulnerable

Durability 0.13

Aim_In_Duration 0.25
Spread_Aim 0.2
Spread_Angle_Degrees 11.31

Recoil_Min_X 1.5
Recoil_Min_Y 3
Recoil_Max_X 3
Recoil_Max_Y 4

Recover_X 0.7
Recover_Y 0.7

Shake_Min_X -0.004
Shake_Min_Y 0.004
Shake_Min_Z -0.01
Shake_Max_X 0.004
Shake_Max_Y -0.004
Shake_Max_Z -0.02

Muzzle 3

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 7
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 2
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 5" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]