5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

200m

Range

10.42 RPS

Firerate

0.1%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-0.5 to 1 (40%)

Recoil X

2 to 3 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 25 18 13 13
Zombie 35 19 9 9
Animal 55 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 15
Object 20

Magazines (1)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

2 blueprints
Repair
0%
+
3 x
+
=
100%
Salvage
=
2 x
Spawn Locations for this Item 0
100%
Vanilla map chart
Legend
Camp Arctic Guns
Guns Canada Guns
Guns America Guns
Camp Guns
Farm Guns
Camp Arctic
Camp
Yukon Camp Arctic
Peaks Camp
PEI Camp
Russia Camp
Washington Camp
Farm
Washington Farm
Peaks Farm
PEI Farm
Russia Farm
Washington Guns America
Guns America
PEI Guns Canada
Guns Canada
Camp Arctic Guns
Guns America Guns
Camp Guns
Farm Guns
Guns Canada Guns
S IO Farm Gun France
S IO Farm Gun France
Camp France Guns
Farm France Guns
France Farm
Farm France
France Camp
Camp France
Farm France Guns
Camp France Guns
Camp France Guns
Farm France Guns
France Farm
Farm France
France Camp
Camp France
Farm France Guns
Camp France Guns
S IO Farm Gun France
S IO Farm Gun France
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Sportshot.dat
GUID 31788694007e49cbabb3319cce5424de
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 484

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.9

Sight 486
Magazine 485

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 5
Ammo_Max 10

Safety
Semi

Caliber 18

Range 200
Firerate 4
Action Trigger

Player_Damage 23
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 32
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 20

Durability 0.1

Spread_Aim 0.1
Spread_Angle_Degrees 5.71

Recoil_Min_X -0.5
Recoil_Min_Y 2
Recoil_Max_X 1
Recoil_Max_Y 3

Recover_X 0.4
Recover_Y 0.4

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02

Muzzle 3

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 3
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]