5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
200m
Range
10.42 RPS
Firerate
0.1%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-0.5 to 1 (40%)
Recoil X
2 to 3 (40%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 25 | 18 | 13 | 13 |
| Zombie | 35 | 19 | 9 | 9 |
| Animal | 55 | 40 | 30 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 20 |
| Structure | 15 |
| Vehicle | 35 |
| Resource | 15 |
| Object | 20 |
This item is part of 46 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
Camp Arctic Guns
Guns Canada Guns
Guns America Guns
Camp Guns
Farm Guns
Camp Arctic
Camp
Yukon Camp Arctic
Peaks Camp
PEI Camp
Russia Camp
Washington Camp
Farm
Washington Farm
Peaks Farm
PEI Farm
Russia Farm
Washington Guns America
Guns America
PEI Guns Canada
Guns Canada
Camp Arctic Guns
Guns America Guns
Camp Guns
Farm Guns
Guns Canada Guns
S IO Farm Gun France
S IO Farm Gun France
Camp France Guns
Farm France Guns
France Farm
Farm France
France Camp
Camp France
Farm France Guns
Camp France Guns
Camp France Guns
Farm France Guns
France Farm
Farm France
France Camp
Camp France
Farm France Guns
Camp France Guns
S IO Farm Gun France
S IO Farm Gun France
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
Sportshot.dat
GUID 31788694007e49cbabb3319cce5424de
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 484
Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.9
Sight 486
Magazine 485
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 5
Ammo_Max 10
Safety
Semi
Caliber 18
Range 200
Firerate 4
Action Trigger
Player_Damage 23
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 32
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 20
Durability 0.1
Spread_Aim 0.1
Spread_Angle_Degrees 5.71
Recoil_Min_X -0.5
Recoil_Min_Y 2
Recoil_Max_X 1
Recoil_Max_Y 3
Recover_X 0.4
Recover_Y 0.4
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02
Muzzle 3
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
Amount 3
}
{
ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
Delete false
}
]
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]