2 x 2 (4)

Inventory Size

33 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Gear
=
4 x
Gear
=
4 x
Gear
=
4 x
Furniture
+
+
+
8 x
=
Furniture
+
+
+
12 x
=
Id Guid File Name
19122 231a7a71-9a6c-408d-9d72-956fd7dd4eaa PS_HoOospital_Filler.dat
19135 5579537a-cd4d-4c07-bff9-ef473cfbb435 PS_Safespace.dat
PS_Pillow.dat
GUID 252b393d6d534f0ba9e1c1cb7adcca3a
Type Barricade
Rarity Common
Useable Barricade

Has_Clip_Prefab False

Build Barricade
ID 19603

SalvageItem 252b393d6d534f0ba9e1c1cb7adcca3a
Min_Items_Dropped_On_Destroy 2
Max_Items_Dropped_On_Destroy 2
Item_Dropped_On_Destroy 93e14996187e4126a17d72369088a941

Size_X 2
Size_Y 2
Size_Z 0.3

Health 33
Range 4
Radius 0.2
Offset 0.23

Explosion 37
Vulnerable

PlacementAudioClip Sounds/ClothPlacement.mp3

Salvage_Duration_Multiplier 0.15

Bypass_Pickup_Ownership True

Blueprints 3

Blueprint_0_Type Gear
Blueprint_0_Supply_0_ID 19603
Blueprint_0_Product 19002
Blueprint_0_Products 4
Blueprint_0_Tool 19005
Blueprint_0_Tool_Critical
Blueprint_0_Build 32

Blueprint_1_Type Gear
Blueprint_1_Supply_0_ID 19603
Blueprint_1_Product 19002
Blueprint_1_Products 4
Blueprint_1_Tool 19414
Blueprint_1_Tool_Critical
Blueprint_1_Build 32

Blueprint_2_Type Gear
Blueprint_2_Supply_0_ID 19603
Blueprint_2_Product 19002
Blueprint_2_Products 4
Blueprint_2_Tool 19415
Blueprint_2_Tool_Critical
Blueprint_2_Build 32

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 3
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_1_Index 1
Action_0_Blueprint_2_Index 2
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#ffffff>Cloth Fragments</color>.