2 x 2 (4)

Inventory Size

100 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Gear
=
10 x
Gear
=
10 x
Gear
10 x
=
Tool
+
+
=
Tool
+
+
+
2 x
=
Id Guid File Name
19336 ec91906e-1d06-4faa-9c67-535a893fb1b3 PS_Gunshop_Supplies_Rare_0.dat
19408 d65440cb-6936-41b7-b23c-4d5e3fb03118 PS_Drops_Gun_Parts_0.dat
PS_Gun_Parts_0.dat
GUID b93b0d80e1434ab79d27f9c6b06af31e
Type Barricade
Rarity Uncommon
Useable Barricade
Has_Clip_Prefab False
Build Barricade
ID 19963

SalvageItem b93b0d80e1434ab79d27f9c6b06af31e
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy d65440cb693641b7b23c4d5e3fb03118

Size_X 2
Size_Y 2
Size_Z 0.52

Health 100
Range 4
Radius 0.175
Offset 0.195

Explosion 36

Vulnerable

Salvage_Duration_Multiplier 0.1

PlacementAudioClip Sounds/MiscPlacement.mp3

Bypass_Pickup_Ownership True

Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19963
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 19248
Blueprint_0_Output_0_Amount 10
Blueprint_0_Build 27

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19963
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 19000
Blueprint_1_Output_0_Amount 10
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Unstack
Action_0_Tooltip Uncompactify.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal Fragments</color>.