4 x 2 (8)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
300m
Range
20.84 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0 to 0 (0%)
Recoil X
0 to 0 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 22 | 15 | 6 | 6 |
Zombie | 22 | 15 | 6 | 6 |
Animal | 22 | 15 | 6 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 7 |
Structure | 7 |
Vehicle | 5 |
Resource | 30 |
Object | 30 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_T22_Autocannon.dat
GUID ce4ac39b87374085bfa43854cf65fa96
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19831
Size_X 4
Size_Y 2
Size_Z 0.418
Magazine 19508
Ammo_Min 1
Ammo_Max 1
Safety
Auto
Caliber 19507
Range 300
Firerate 2
Action Trigger
Player_Damage 15
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5
Zombie_Damage 15
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5
Animal_Damage 15
Animal_Leg_Multiplier 0.4
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5
Barricade_Damage 7
Structure_Damage 7
Vehicle_Damage 5
Resource_Damage 30
Object_Damage 30
Spread_Aim 0.1
Spread_Hip 0.3
Muzzle 19000
Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 19343
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 19560
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 19963
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 19625
Blueprint_0_Supply_3_Amount 2
Blueprint_0_Tool 19376
Blueprint_0_Build 27
Can_Player_Equip False
Infinite_Ammo True
Allow_Magazine_Change False
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Player_Damage_Bleeding Always
Gunshot_Rolloff_Distance 500