4 x 2 (8)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

300m

Range

20.84 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0 to 0 (0%)

Recoil X

0 to 0 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 22 15 6 6
Zombie 22 15 6 6
Animal 22 15 6 -
Structure Damage
Low Caliber
Damage
Barricade 7
Structure 7
Vehicle 5
Resource 30
Object 30

Magazines (2)

Magazines that can be attached to this weapon

Tool
+
+
+
2 x
=
PS_T22_Autocannon.dat
GUID ce4ac39b87374085bfa43854cf65fa96
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19831

Size_X 4
Size_Y 2
Size_Z 0.418

Magazine 19508

Ammo_Min 1
Ammo_Max 1


Safety
Auto

Caliber 19507

Range 300

Firerate 2
Action Trigger

Player_Damage 15
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5

Zombie_Damage 15
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5

Animal_Damage 15
Animal_Leg_Multiplier 0.4
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5

Barricade_Damage 7
Structure_Damage 7
Vehicle_Damage 5
Resource_Damage 30
Object_Damage 30

Spread_Aim 0.1
Spread_Hip 0.3

Muzzle 19000

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 19343
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 19560
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 19963
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 19625
Blueprint_0_Supply_3_Amount 2
Blueprint_0_Tool 19376
Blueprint_0_Build 27

Can_Player_Equip False
Infinite_Ammo True
Allow_Magazine_Change False

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Player_Damage_Bleeding Always

Gunshot_Rolloff_Distance 500