2 x 1 (2)

Inventory Size

5 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Gear
=
6 x
Gear
=
6 x
Utilities
4 x
+
8 x
+
+
5 x
+
+
5 x
=
Gear
6 x
=
Id Guid File Name
19432 117b2067-3d1a-4952-b2b3-062658a23827 PS_Drops_Wrench_Case.dat
PS_Wrench_Case_0.dat
GUID 525e4102acab438b820eac568bfa7fee
Type Barricade
Rarity Rare
Useable Barricade
Build Barricade
Has_Clip_Prefab False
ID 19970

SalvageItem 525e4102acab438b820eac568bfa7fee
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 117b20673d1a4952b2b3062658a23827

Size_X 2
Size_Y 1
Size_Z 0.5

Health 5
Range 4
Radius 0.17
Offset 0.21

Explosion 36
Vulnerable

Salvage_Duration_Multiplier 0.1

PlacementAudioClip Sounds/MetalPlacement.mp3

Bypass_Pickup_Ownership True

Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19970
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 19575
Blueprint_0_Output_0_Amount 6
Blueprint_0_Build 27

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19970
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 19000
Blueprint_1_Output_0_Amount 6
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Unstack
Action_0_Tooltip Uncompactify.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal Fragments</color>.