3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
10.42 RPS
Firerate
0.09%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
-1 to 1 (60%)
Recoil X
2.5 to 3.5 (15%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 34 | 18 | 9 | 9 |
Zombie | 88 | 48 | 24 | 24 |
Animal | 88 | 64 | 48 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 5 |
Resource | 25 |
Object | 40 |
Id | File Name |
---|---|
19334 | PS_Gunshop_Rare_Guns.dat |
PS_TKB401.dat
GUID be3e9e6e9a2f49a1bc2dc33b3ea599e6
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 10010
Size_X 3
Size_Y 2
Size_Z 0.44
Aim_In_Duration 0.25
Magazine 19331
Ammo_Min 11
Ammo_Max 30
Hook_Barrel
Hook_Sight
Safety
Auto
Semi
Attachment_Calibers 4
Attachment_Caliber_0 18907
Attachment_Caliber_1 18901
Attachment_Caliber_2 18907
Attachment_Caliber_3 18900
Magazine_Calibers 1
Magazine_Caliber_0 19330
Firerate 4
Action Trigger
Player_Damage 23
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 5
Resource_Damage 25
Object_Damage 40
Durability 0.09
Spread_Aim 0.1
Spread_Hip 0.09
Recoil_Min_X -1
Recoil_Min_Y 2.5
Recoil_Max_X 1
Recoil_Max_Y 3.5
Recover_X 0.6
Recover_Y 0.15
Shake_Min_X 0.0027
Shake_Min_Y -0.0055
Shake_Min_Z -0.02
Shake_Max_X -0.0027
Shake_Max_Y -0.0085
Shake_Max_Z -0.02
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002
Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6
Muzzle 19000
Shell 19003
Quality_Min 40
Quality_Max 55
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10010
Blueprint_1_Product 19262
Blueprint_1_Products 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always