3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
13.89 RPS
Firerate
0.03%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
-0.8 to 0.8 (15%)
Recoil X
1.45 to 2.6 (15%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 30 | 16 | 8 | 8 |
Zombie | 88 | 48 | 24 | 24 |
Animal | 88 | 64 | 48 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 8 |
Resource | 25 |
Object | 40 |
Id | File Name |
---|---|
22217 | PS_Random_Reward_Epic_Armory.dat |
PS_PRO90_3.dat
GUID 4f713119f3bf49d3aef0b89009aaab8a
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 10020
Size_X 3
Size_Y 2
Size_Z 0.37
Sight 19297
Unplace 0.1
Replace 0.55
Ammo_Min 0
Ammo_Max 0
Safety
Auto
Semi
Hook_Sight
Hook_Tactical
Hook_Barrel
Attachment_Calibers 5
Attachment_Caliber_0 18901
Attachment_Caliber_1 18902
Attachment_Caliber_2 18907
Attachment_Caliber_3 12000
Attachment_Caliber_4 18900
Magazine_Calibers 1
Magazine_Caliber_0 19891
Firerate 3
Action Trigger
Player_Damage 20
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 8
Resource_Damage 25
Object_Damage 40
Durability 0.03
Spread_Aim 0.2
Spread_Hip 0.1
Recoil_Min_X -0.8
Recoil_Min_Y 1.45
Recoil_Max_X 0.8
Recoil_Max_Y 2.6
Recover_X 0.15
Recover_Y 0.15
Shake_Min_X 0.0027
Shake_Min_Y -0.00415
Shake_Min_Z -0.001
Shake_Max_X -0.0027
Shake_Max_Y -0.0045
Shake_Max_Z -0.001
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002
Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6
Muzzle 19000
Shell 19003
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10020
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 19028
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 60
Quality_Max 75
Gunshot_Rolloff_Distance 600