2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

13.89 RPS

Firerate

0.1%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

-1 to 1 (-20%)

Recoil X

3 to 5 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 30 16 8 8
Zombie 88 48 24 24
Animal 88 64 48 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 20
Vehicle 5
Resource 25
Object 40

Magazines (1)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
=
100%
Tool
Id Guid File Name
10910 afc5b590-327f-4bc1-9172-0d7867f065d7 PS_Old_Safe_0.dat
PS_C99_Gold.dat
GUID cb2c39073c274fc08e323b92c82b5bd0
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 10500

Size_X 2
Size_Y 2
Size_Z 0.44

Hook_Sight
Hook_Barrel

Magazine 19407


Ammo_Min 11
Ammo_Max 20


Safety
Auto
Semi

Attachment_Calibers 3
Attachment_Caliber_0 18900
Attachment_Caliber_1 18901
Attachment_Caliber_2 18907

Magazine_Calibers 1
Magazine_Caliber_0 19407

Firerate 3
Action Trigger

Player_Damage 20
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 20
Vehicle_Damage 5
Resource_Damage 25
Object_Damage 40

Durability 0.1

Spread_Aim 0.03
Spread_Hip 0.14

Recoil_Min_X -1
Recoil_Min_Y 3
Recoil_Max_X 1
Recoil_Max_Y 5

Recover_X -0.2
Recover_Y 0

Shake_Min_X -0.007
Shake_Min_Y -0.015
Shake_Min_Z -0.02
Shake_Max_X 0.007
Shake_Max_Y -0.02
Shake_Max_Z -0.02

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 19000

Shell 19003

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19162
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10500
Blueprint_1_Product 19248
Blueprint_1_Products 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75