4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

400m

Range

5.95 RPS

Firerate

0.12%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

-1 to 1 (35%)

Recoil X

2.65 to 3.25 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 49 26 13 13
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 10
Resource 80
Object 80

Magazines (7)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
2 x
Tool
+
=
Spawn Id Spawn Name Items
19334 PS Gunshop Rare Guns 93
19284 PS Deadzone US Guns ARs 7
46101 PS Boom Box Guns 11
PS_Auger.dat
GUID 058e36b493fd47aabc3876bc053170af
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10611

EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_AUG.wav

Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam

Size_X 4
Size_Y 2
Size_Z 0.4

Magazine 19260
Sight 19772

Aim_In_Duration 0.25

Ammo_Min 10
Ammo_Max 30

Hook_Sight
Hook_Barrel

Safety
Auto
Semi

Attachment_Calibers 6
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 10671
Attachment_Caliber_4 12000
Attachment_Caliber_5 10670

Magazine_Calibers 1
Magazine_Caliber_0 19260

Unplace 0.1
Replace 0.42

Firerate 7
Action Trigger

Player_Damage 33
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 10
Resource_Damage 80
Object_Damage 80

Durability 0.12

Spread_Aim 0.04
Spread_Hip 0.13

Recoil_Min_X -1
Recoil_Min_Y 2.65
Recoil_Max_X 1
Recoil_Max_Y 3.25

Recover_X 0.35
Recover_Y 0.25

Range 400
Ballistic_Steps 50
Ballistic_Travel 8
Ballistic_Drop 0.001

Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.0045
Shake_Min_Y -0.003
Shake_Min_Z -0.0095
Shake_Max_X -0.0045
Shake_Max_Y -0.006
Shake_Max_Z -0.0135

Muzzle 19001

Shell 19018

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10611
Blueprint_1_Product 19262
Blueprint_1_Products 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 55
Quality_Max 55