4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
6.95 RPS
Firerate
0.12%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-0.9 to 0.9 (35%)
Recoil X
2.85 to 3.35 (15%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 39 | 20 | 10 | 10 |
Zombie | 88 | 48 | 24 | 24 |
Animal | 88 | 64 | 48 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 10 |
Resource | 80 |
Object | 80 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Auger_Mod_Smg.dat
GUID 8acbadd01702480ba3fce1b8cb65a02b
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10613
Size_X 4
Size_Y 2
Size_Z 0.375
Sight 10595
Magazine 19331
Aim_In_Duration 0.25
Hook_Sight
Hook_Barrel
Hook_Grip
Hook_Tactical
Ammo_Min 10
Ammo_Max 30
Safety
Auto
Semi
Attachment_Calibers 6
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 18907
Attachment_Caliber_3 10671
Attachment_Caliber_4 12000
Attachment_Caliber_5 10670
Magazine_Calibers 1
Magazine_Caliber_0 19330
Unplace 0.1
Replace 0.42
Firerate 6
Action Trigger
Player_Damage 26
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 10
Resource_Damage 80
Object_Damage 80
Durability 0.12
Spread_Aim 0.04
Spread_Hip 0.13
Recoil_Min_X -0.9
Recoil_Min_Y 2.85
Recoil_Max_X 0.9
Recoil_Max_Y 3.35
Recover_X 0.35
Recover_Y 0.15
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001
Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6
Shake_Min_X 0.0035
Shake_Min_Y -0.004
Shake_Min_Z -0.0095
Shake_Max_X -0.0035
Shake_Max_Y -0.006
Shake_Max_Z -0.0135
Muzzle 19001
Shell 19018
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10613
Blueprint_1_Product 19262
Blueprint_1_Products 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 10612
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
Blueprint_2_Build 19081
Gunshot_Rolloff_Distance 700
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 50
Quality_Max 50