5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

4.63 RPS

Firerate

0.15%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-1.25 to 1.25 (20%)

Recoil X

3 to 5 (20%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 63 33 16 16
Zombie 121 66 33 33
Animal 121 88 66 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 25
Resource 150
Object 100

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
4 x
Tool
+
3 x
=
Id Guid File Name
19021 faefb968-140d-4598-9008-6b6602acfc11 PS_Weapons_Cache_Guns.dat
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
PS_Fal.dat
GUID af3cc241859b427a8b20397762f81674
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10615

Aim_In_Duration 0.35

Size_X 5
Size_Y 2
Size_Z 0.4

Magazine 19836

Unplace 0.17
Replace 0.4

Attachment_Calibers 5
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 10671
Attachment_Caliber_4 12000

Magazine_Calibers 1
Magazine_Caliber_0 19836

Ammo_Min 0
Ammo_Max 20

Safety
Semi
Auto

Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.0013

Firerate 9
Action Trigger

Player_Damage 42
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 110
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 110
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 25
Resource_Damage 150
Object_Damage 100

Durability 0.15

Spread_Aim 0.04
Spread_Hip 0.13

Recoil_Min_X 1.25
Recoil_Min_Y 3
Recoil_Max_X -1.25
Recoil_Max_Y 5

Recover_X 0.2
Recover_Y 0.2

Shake_Min_X 0.0036
Shake_Min_Y -0.0075
Shake_Min_Z -0.01
Shake_Max_X -0.0036
Shake_Max_Y -0.01
Shake_Max_Z -0.01

Muzzle 19066

Shell 19018

Gunshot_Rolloff_Distance 1000

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10615
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 19000
Blueprint_1_Output_1_Amount 4
Blueprint_1_Tool 19004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.8
Recoil_Prone 0.7

Spread_Prone 1
Spread_Crouch 1


Quality_Min 60
Quality_Max 60

Player_Damage_Bleeding Always