5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
4.63 RPS
Firerate
0.15%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-1.25 to 1.25 (20%)
Recoil X
3 to 5 (20%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 63 | 33 | 16 | 16 |
Zombie | 121 | 66 | 33 | 33 |
Animal | 121 | 88 | 66 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 25 |
Resource | 150 |
Object | 100 |
Id | File Name |
---|---|
19021 | PS_Weapons_Cache_Guns.dat |
19334 | PS_Gunshop_Rare_Guns.dat |
PS_Fal.dat
GUID af3cc241859b427a8b20397762f81674
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10615
Aim_In_Duration 0.35
Size_X 5
Size_Y 2
Size_Z 0.4
Magazine 19836
Unplace 0.17
Replace 0.4
Attachment_Calibers 5
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 10671
Attachment_Caliber_4 12000
Magazine_Calibers 1
Magazine_Caliber_0 19836
Ammo_Min 0
Ammo_Max 20
Safety
Semi
Auto
Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.0013
Firerate 9
Action Trigger
Player_Damage 42
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 110
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 110
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 25
Resource_Damage 150
Object_Damage 100
Durability 0.15
Spread_Aim 0.04
Spread_Hip 0.13
Recoil_Min_X 1.25
Recoil_Min_Y 3
Recoil_Max_X -1.25
Recoil_Max_Y 5
Recover_X 0.2
Recover_Y 0.2
Shake_Min_X 0.0036
Shake_Min_Y -0.0075
Shake_Min_Z -0.01
Shake_Max_X -0.0036
Shake_Max_Y -0.01
Shake_Max_Z -0.01
Muzzle 19066
Shell 19018
Gunshot_Rolloff_Distance 1000
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10615
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 19000
Blueprint_1_Output_1_Amount 4
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 0.7
Spread_Prone 1
Spread_Crouch 1
Quality_Min 60
Quality_Max 60
Player_Damage_Bleeding Always