5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
400m
Range
5.95 RPS
Firerate
0.07%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-1 to 1 (95%)
Recoil X
8 to 10 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 77 | 41 | 20 | 20 |
Zombie | 155 | 82 | 41 | 41 |
Animal | 155 | 82 | 41 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 41 |
Structure | 41 |
Vehicle | 41 |
Resource | 82 |
Object | 82 |
Spawn Id | Spawn Name | Items |
---|---|---|
19033 | PS Police Guns | 6 |
19034 | PS Police Proper | 28 |
19154 | PS Police Zombo Drops | 22 |
19033 | PS Police Guns | 6 |
PS_Fal.dat
GUID af3cc241859b427a8b20397762f81674
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10615
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Honey.wav
Size_X 5
Size_Y 2
Size_Z 0.35
Magazine 10568
Unplace 0.17
Replace 0.4
Magazine_Calibers 1
Magazine_Caliber_0 18821
Ammo_Min 10
Ammo_Max 25
Safety
Semi
Auto
Muzzle 19066
Shell 19018
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Quality_Min 5
Quality_Max 20
Player_Damage_Bleeding Always
Blueprints 3
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10615
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27
//Upgrade
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
//Gun To Upgrade
Blueprint_2_Supply_0_ID 10615
Blueprint_2_Supply_0_Amount 1
//Supply (Weapon Mod Kit)
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
//Supply (High Tier Gun Parts)
Blueprint_2_Supply_2_ID 19262
Blueprint_2_Supply_2_Amount 4
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 10811
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 400
Ballistic_Steps 40
Ballistic_Drop 0.00055
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 800
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.07
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.4
Firerate 7
Action Trigger
Player_Damage 41
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 82
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 82
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 41
Structure_Damage 41
Vehicle_Damage 41
Resource_Damage 82
Object_Damage 82
Durability 0.07
Recoil_Min_X -1
Recoil_Min_Y 8
Recoil_Max_X 1
Recoil_Max_Y 10
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.01
Shake_Min_Y -0.005
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y 0.01
Shake_Max_Z -0.15
Recoil_Crouch 1.1
Recoil_Prone 2.5
Recoil_Midair 3
Spread_Aim 0.07
Spread_Hip 0.14
Spread_Prone 0.5
Spread_Crouch 0.9
Spread_Midair 3