5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
5.21 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-1.15 to 1.15 (20%)
Recoil X
3.15 to 4.75 (20%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 63 | 33 | 16 | 16 |
Zombie | 121 | 66 | 33 | 33 |
Animal | 121 | 88 | 66 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 25 |
Resource | 150 |
Object | 100 |
Spawn Id | Spawn Name | Items |
---|---|---|
19334 | PS Gunshop Rare Guns | 93 |
PS_Fal_Mod.dat
GUID 67971d96647b43769ea0410756d1736e
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10811
EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_Honey.wav
Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.35
Size_X 5
Size_Y 2
Size_Z 0.35
Ammo_Min 0
Ammo_Max 0
Unplace 0.17
Replace 0.4
Attachment_Calibers 6
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 10671
Attachment_Caliber_4 12000
Attachment_Caliber_5 10670
Magazine_Calibers 1
Magazine_Caliber_0 10568
Hook_Sight
Hook_Grip
Hook_Tactical
Safety
Semi
Auto
Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.0013
Firerate 8
Action Trigger
Player_Damage 42
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 110
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 110
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 25
Resource_Damage 150
Object_Damage 100
Durability 0.15
Spread_Aim 0.04
Spread_Hip 0.13
Recoil_Min_X 1.15
Recoil_Min_Y 3.15
Recoil_Max_X -1.15
Recoil_Max_Y 4.75
Recover_X 0.2
Recover_Y 0.2
Shake_Min_X 0.0026
Shake_Min_Y -0.0075
Shake_Min_Z -0.01
Shake_Max_X -0.0026
Shake_Max_Y -0.01
Shake_Max_Z -0.01
Muzzle 19066
Shell 19018
Gunshot_Rolloff_Distance 1000
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10811
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 19000
Blueprint_1_Output_1_Amount 4
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 10615
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
Blueprint_2_Build 19081
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 0.7
Spread_Prone 1
Spread_Crouch 1
Quality_Min 60
Quality_Max 60
Player_Damage_Bleeding Always