4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
6.95 RPS
Firerate
0.15%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-1 to 1 (5%)
Recoil X
2.8 to 3.25 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 52 | 28 | 14 | 14 |
Zombie | 121 | 66 | 33 | 33 |
Animal | 121 | 88 | 66 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 12 |
Resource | 80 |
Object | 90 |
Id | File Name |
---|---|
19334 | PS_Gunshop_Rare_Guns.dat |
21308 | PS_AG19_Bunker_Guns_Regular.dat |
21304 | PS_AG18_Bunker_Guns_Rare.dat |
PS_Groza.dat
GUID f7f9431c4ba849718777b271a88afe3b
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10619
Backward
Size_X 4
Size_Y 2
Size_Z 0.37
Unplace 0.08
Replace 0.74
Alert_Radius 7
Gunshot_Rolloff_Distance 170
Magazine 19990
Aim_In_Duration 0.3
Ammo_Min 10
Ammo_Max 20
Safety
Semi
Auto
Attachment_Calibers 1
Attachment_Caliber_0 10619
Magazine_Calibers 1
Magazine_Caliber_0 19990
Firerate 6
Action Trigger
Player_Damage 35
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 110
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 110
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 12
Resource_Damage 80
Object_Damage 90
Durability 0.15
Spread_Aim 0.001
Spread_Hip 0.15
Recoil_Min_X -1
Recoil_Min_Y 2.8
Recoil_Max_X 1
Recoil_Max_Y 3.25
Recover_X 0.05
Recover_Y 0.1
Shake_Min_X 0.0024
Shake_Min_Y -0.008
Shake_Min_Z -0.01
Shake_Max_X -0.0024
Shake_Max_Y -0.009
Shake_Max_Z -0.015
Range 600
Ballistic_Steps 120
Ballistic_Travel 5
Ballistic_Drop 0.0009
Muzzle 19001
Shell 19004
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10619
Blueprint_1_Product 19262
Blueprint_1_Products 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.7
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Quality_Min 30
Quality_Max 30
Player_Damage_Bleeding Always