5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
400m
Range
6.95 RPS
Firerate
0.06%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-1.2 to 1.2 (95%)
Recoil X
6 to 8 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 70 | 37 | 18 | 18 |
Zombie | 140 | 74 | 37 | 37 |
Animal | 140 | 74 | 37 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 37 |
Structure | 37 |
Vehicle | 37 |
Resource | 74 |
Object | 74 |
Magazines (0)
Magazines that can be attached to this weapon
Spawn Id | Spawn Name | Items |
---|---|---|
19339 | PS PMC Guns ARs | 5 |
45711 | PS Knell Zombie Boss ARs | 10 |
45003 | PS Deadzone US Proper New | 101 |
48000 | PS Knell Zombie Boss Proper | 86 |
19458 | PS PMC NVG Zombo Drops 0 | 69 |
19086 | PS PMC Zombo Drops 0 | 68 |
19089 | PS PMC Zombo Drops Proper 0 | 67 |
45002 | PS Deadzone Towers Proper New | 59 |
19060 | PS PMC Low Tier | 54 |
45702 | PS Knell Zombie Boss Guns | 23 |
45711 | PS Knell Zombie Boss ARs | 10 |
19055 | PS PMC Guns 0 | 10 |
19339 | PS PMC Guns ARs | 5 |
PS_Scailo.dat
GUID 2b76b2d0fd724c6ca13e56f15def19f3
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10624
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Honey.wav
Magazine 10568
Sight 10599
Size_X 5
Size_Y 2
Size_Z 0.35
Unplace 0.13
Replace 0.6
Magazine_Calibers 1
Magazine_Caliber_0 18821
Attachment_Calibers 4
//Scope
Attachment_Caliber_0 18911
Attachment_Caliber_1 18909
//Grip
Attachment_Caliber_2 18930
//Tactical
Attachment_Caliber_3 18922
Hook_Sight
Hook_Grip
Hook_Tactical
Ammo_Min 0
Ammo_Max 25
Safety
Semi
Auto
Caliber 19836
Muzzle 19066
Shell 19018
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 20
Blueprints 3
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10624
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 4
Blueprint_1_Tool 19004
Blueprint_1_Build 27
//Upgrade
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
//Gun To Upgrade
Blueprint_2_Supply_0_ID 10624
Blueprint_2_Supply_0_Amount 1
//Supply (Weapon Mod Kit)
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
//Supply (Illegal Gun Parts)
Blueprint_2_Supply_2_ID 19342
Blueprint_2_Supply_2_Amount 1
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 10626
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 400
Ballistic_Steps 40
Ballistic_Drop 0.00055
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 800
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.06
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.4
Firerate 6
Action Trigger
Player_Damage 37
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 74
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 74
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 37
Structure_Damage 37
Vehicle_Damage 37
Resource_Damage 74
Object_Damage 74
Durability 0.06
Recoil_Min_X -1.2
Recoil_Min_Y 6
Recoil_Max_X 1.2
Recoil_Max_Y 8
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.01
Shake_Min_Y -0.005
Shake_Min_Z -0.04
Shake_Max_X 0.01
Shake_Max_Y 0.01
Shake_Max_Z -0.08
Recoil_Crouch 1.1
Recoil_Prone 2.5
Recoil_Midair 3
Spread_Aim 0.05
Spread_Hip 0.10
Spread_Prone 0.5
Spread_Crouch 0.9
Spread_Midair 3